What We’ve Been Up To...
Hey Critters!
It’s been just over a month since we launched the game into Early Access, and we’ve been really blown away by the response.
You’ve all been just super fantastic in your support, and we look forward to your continued support as we move forward in making Critter Cove an even better game. So thank you, thank you, thank you.
[h2]What We’ve Been Up To[/h2]
Since launch day, we’ve been prioritizing and sorting issues and suggestions based on your feedback. We’ve been focused on fixing up bugs with over 100 bug fixes across more than ten updates. We’ve also added some quality of life improvements, and a few new bits of content here and there.
Of course there’s always more to do… Even though we want to really get back to working on the main game more, we will continue to release regular bugs and QoL improvement patches until we get the game into its best possible state.
The biggest change that we are going to make moving forward is we are going to split the Roadmap into smaller chunks instead of trying to do them in just two large pushes. By splitting them into smaller sections, we can get content updates out quicker.
This first content patch will include automated resource gathering Robots, new boat upgrades, farming improvements, including an NPC Gardener job, the ability to move townies out, a whole lot of new quests, and a bunch, bunch more.
German and Spanish language support is also continuing rapidly, and we’ll keep you updated.
We can’t wait for you to get your hands on what we’ve been working on.

[h2]An Upgraded Demo[/h2]
We’ve also found a little bit of time to add many of our recent improvements and fixes to the demo.
Alongside hundreds of fixes and improvements, there’s some major performance upgrades that we had made between releasing the demo and the Early Access build that are now included, and much more complete language translations.
If you have friends that you think might enjoy the game, now is a great time to point them towards that!
We look forward to continuing to make Critter Cove an even better game, and thank you again for being such awesome fans.
It’s been just over a month since we launched the game into Early Access, and we’ve been really blown away by the response.
You’ve all been just super fantastic in your support, and we look forward to your continued support as we move forward in making Critter Cove an even better game. So thank you, thank you, thank you.
[h2]What We’ve Been Up To[/h2]
Since launch day, we’ve been prioritizing and sorting issues and suggestions based on your feedback. We’ve been focused on fixing up bugs with over 100 bug fixes across more than ten updates. We’ve also added some quality of life improvements, and a few new bits of content here and there.
Of course there’s always more to do… Even though we want to really get back to working on the main game more, we will continue to release regular bugs and QoL improvement patches until we get the game into its best possible state.
The biggest change that we are going to make moving forward is we are going to split the Roadmap into smaller chunks instead of trying to do them in just two large pushes. By splitting them into smaller sections, we can get content updates out quicker.
This first content patch will include automated resource gathering Robots, new boat upgrades, farming improvements, including an NPC Gardener job, the ability to move townies out, a whole lot of new quests, and a bunch, bunch more.
German and Spanish language support is also continuing rapidly, and we’ll keep you updated.
We can’t wait for you to get your hands on what we’ve been working on.

[h2]An Upgraded Demo[/h2]
We’ve also found a little bit of time to add many of our recent improvements and fixes to the demo.
Alongside hundreds of fixes and improvements, there’s some major performance upgrades that we had made between releasing the demo and the Early Access build that are now included, and much more complete language translations.
If you have friends that you think might enjoy the game, now is a great time to point them towards that!
We look forward to continuing to make Critter Cove an even better game, and thank you again for being such awesome fans.