1. Critter Cove
  2. News

Critter Cove News

Hot Patch 294 - Critters Leaving Their House

Fixes an issue where we discovered two houses where not properly allowing Critters to leave in some cases causing them to stay in their houses all day. This patch will fix this issue and you should not see Critters staying at home after sleeping unless they are there on purpose (our next update will have the Critters go home sometimes during the day but only AFTER you unlock the quest to be able to enter into their house).

Thanks Dee for discovering and reporting this bug.

EMERGENCY PATCH FIX 293

Last update broke players home wallpaper, flooring, ie wall ceiling and floor decorations. This will now fix those issues but IF YOU SAVED after the update reset those in your house you will need to go back to a previous save (ie the save you loaded when you first used the new update). You can use a save after but will have to reset your walls, ceiling and flooring et but will be good after that.

Very sorry we did not catch this.

Bug Fix and Update Preparation Build 292

This build helps us prepare for both the visiting and decorating Critter home update and new islands update both will be coming out very soon. First the Critter Home decoration update then shortly after will be the new islands update. Will be putting out a blog post about all this on the 12th of May with the fixed times for both updates. So a lot of new stuff coming very soon. Thank you for your support and patience.


Visuals

We added a visual sign to the outside of houses to indicate who owns the house.


Bug Highlights

Fixed inventory item loss for FIX IT quests/actions like the Crab Shop, Air Machine, Boat Upgrade Control Panel, etc Quests. Anytime you "fixed up" a broken object ie crab shop, boat upgrade, upgrade boat panel, air machine and any others like that it would take two items from your inventory not just one.

Fixed issues with critters riding or standing on items like the spring rides or soap box being off center.

Fixed issue where Critters would potentially stay at home for longer then they should after sleeping making it hard to interact with them or find them. They will now leave their house correctly.

Fixed items like the easel and barbells being placed close to walls could cause the character to go through the wall when used.

Fixed items that you need to be in specific position to use should now cannot be placed where the space needed to stand to use would go through a wall or object.

Fixed picking up a trunk or anything with storage with an almost full inventory in the decoration mode can results in loss of items if there are more items in the storage then available in player inventory.

Many More.

Critter Cove gets a major performance update - should work better on Steam Deck

Critter Cove is an open world life sim and town building game set in a cozy post-apocalyptic paradise. It's currently in Early Access and a recent update brings a big performance improvement to it.

Read the full article here: https://www.gamingonlinux.com/2025/03/critter-cove-gets-a-major-performance-update-should-work-better-on-steam-deck/

Major Performance Update

Improvements to reduce hiccups, lag and stutters. Found a number of issues that were causing the CPU to block temporarily. You should now see a more consistent frame rate especially while moving around the world and lower cpu consumption. Steamdeck and lower end systems will notice the biggest change but improvements should be noticed on all systems. General improvement to frame rate as well.

Will continue to look for bottlenecks and improve them in future releases.

Fixed issue where if the player goes out of bounds or sometimes drowns the game would send them back to a point they had last surfaced but at the bottom of the ocean versus the top.