Early Access v1.8.0.1 Experimental | Elco Thunderbolt
Early Access v1.8.0.1 Experimental
★ New player main gun option, Elco Thunderbolt!
- Large battle focused optimizations.
- Buffs to PC-461 top speed and handling, reduced base RP cost.
- PT-6 minor engine and top speed buffs.
- Bofors/Dual Bofors engagement range increased from 1600 to 1800.
- Mk 21 Torpedo cost increased from 3000 to 8000; it being that cheap was an oversight. Now it is appropriately costing the same as the slower, dumber but more powerful Mk 28.
- Halved depth charge cost and unit mass.
- Water explosion VFX improvements
- Remodeled Oerlikon.
- Edge wear textures on 3-inch gun.
- Texturing tests on Furutaka.
- Prevent friendly torpedo boats from releasing torpedoes when blocked by vulnerable player craft.
- Fixed friendly torpedoes causing damage to player.
- Fixed a bug causing inconsistency in player sunk detection.
- Fixed client being able to respawn if holding backspace for sink speedup.
- Fixed client veterancy not being forwarded to server after engagement unless characters screen is visited.
- Fixed client not sometimes not being able to respawn unless game rebooted.
Certain known issues may still persist.

★ New player main gun option, Elco Thunderbolt!
- Large battle focused optimizations.
- Buffs to PC-461 top speed and handling, reduced base RP cost.
- PT-6 minor engine and top speed buffs.
- Bofors/Dual Bofors engagement range increased from 1600 to 1800.
- Mk 21 Torpedo cost increased from 3000 to 8000; it being that cheap was an oversight. Now it is appropriately costing the same as the slower, dumber but more powerful Mk 28.
- Halved depth charge cost and unit mass.
- Water explosion VFX improvements
- Remodeled Oerlikon.
- Edge wear textures on 3-inch gun.
- Texturing tests on Furutaka.
- Prevent friendly torpedo boats from releasing torpedoes when blocked by vulnerable player craft.
- Fixed friendly torpedoes causing damage to player.
- Fixed a bug causing inconsistency in player sunk detection.
- Fixed client being able to respawn if holding backspace for sink speedup.
- Fixed client veterancy not being forwarded to server after engagement unless characters screen is visited.
- Fixed client not sometimes not being able to respawn unless game rebooted.
Certain known issues may still persist.
