Early Access v1.8.0.5 Experimental | Tweaks and Gun UI Rework
Early Access v1.8.0.5 Experimental
- Mark 27 torpedo range increased to 3000 meters.
- Reworked in game guns UI to fit in more weapons slots for the submarine chaser.
- Condensed weapon slots selection UI to allow future slot expansion for submarine chaser.
- Loadout screen now supports right click to go back a menu.
- Rerendered gun silhouettes for loadout screen.
- Planes can now properly spot ships with active spotlights.
- Refinements to plane spawning physics and orientation.
- Fixes to Mutsuki health component wirings.
- Gave Mutsuki a searchlight.
- Fixed dead campaign groups (landing forces) lingering in autobattles and causing UI bugs.
- Reduced RAM usage through Unity addressable system integration for camo and ship marking textures
Certain known issues may still persist.
- Mark 27 torpedo range increased to 3000 meters.
- Reworked in game guns UI to fit in more weapons slots for the submarine chaser.
- Condensed weapon slots selection UI to allow future slot expansion for submarine chaser.
- Loadout screen now supports right click to go back a menu.
- Rerendered gun silhouettes for loadout screen.
- Planes can now properly spot ships with active spotlights.
- Refinements to plane spawning physics and orientation.
- Fixes to Mutsuki health component wirings.
- Gave Mutsuki a searchlight.
- Fixed dead campaign groups (landing forces) lingering in autobattles and causing UI bugs.
- Reduced RAM usage through Unity addressable system integration for camo and ship marking textures
Certain known issues may still persist.