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v1.4.2.8 Stable | Rockets Rework and New Dual Oerlikon

[h2]v1.4.2.8 Stable[/h2] [h3]Features[/h3] ★ Rockets aiming and balance rework. ★ Added Dual Oerlikon as a main gun slot option, firing behavior adjustments for single Oerlikon, minor improvements to Oerlikon 3d models and rigging. - Added crew level up audio/visual notification. - Added control mode popup hints. - Implemented Target Framerate and VSync options in favor of the 60 FPS limiter. [h3]Changes[/h3] - Improved campaign assault behavior by adding maths that encourage more spearhead type advancements rather than simply going for the weakest and somewhat closer bases. - Increased coastal tanker small arms weapons HP by %40. - Balance changes to all utility weapons. - Fire rate balance pass for Lewis Gun, M1919, M2, and M45. - Changed how RPM is displayed so that how many barrels a weapon has is shown. - Removed irrelevant RPM display for mortar and M3 AT gun. - Increased trait effectiveness on chance of being thrown overboard. - Mortar shells no longer deal damage to underwater components. - Camera transition adjustments. [h3]Bug Fixes[/h3] - Fixed ocean absorbing rapidly falling projectiles a couple meters too early to impact. - Fixed "New Campaign" overlay not having a cancel button and allowing clicks behind the blur. - Fixed notification boxes not having extended clickboxes. - Fixed notification boxes scaling bad at both ends of the resolution spectrum. - Added resolver for the player map navigator to prevent it from being soft-locked on a shore pixel. [img]{STEAM_CLAN_IMAGE}/40896017/e8532f24fdb7a598b07f2c31f10327f4ccf2a479.png[/img] [img]{STEAM_CLAN_IMAGE}/40896017/244fb1b1e2e79f0561f411ece83abede36cac8ac.gif[/img] [img]{STEAM_CLAN_IMAGE}/40896017/316ba3b9bdceb83f58f26482f93871c3d99d014e.png[/img]