Patch 1.2.4
Hi everyone! Patch 1.2.4 is here with new bugfixes
We hope to deliver the patch 1.2.5 before the holidays, with many other bugfixes and UX improvements. We will then focus on the 1.3, adding new content
We will give you more details about our EA roadmap in the upcoming days!
Please find the changelog below :
[h2]Bugfix[/h2]
[h3]Fight[/h3]
[h3]Exploration[/h3]
[h3]Others[/h3]
We hope to deliver the patch 1.2.5 before the holidays, with many other bugfixes and UX improvements. We will then focus on the 1.3, adding new content
We will give you more details about our EA roadmap in the upcoming days!
Please find the changelog below :
[h2]Bugfix[/h2]
- We significantly improved loading time before and after a fight and are still working on it: restarting the game should reduce your loading time until we definitely fix it.
[h3]Fight[/h3]
- Rare blocker after the fight during tutorial
- Rare blocker when a caravaneer dies in combat
- UI elements were sometimes overlapped by sprites
- Enemies were sometimes not losing their “Stunned” status after their turn
- Caravaneers’ sprites are now displayed correctly when you access your inventory during a fight setup
- “Exalted” icon was duplicated in fights
[h3]Exploration[/h3]
- Rare blocker when accepting a quest
- Camera was moving weirdly during the tutorial after a manual movement
- Right click cannot break the World Map screen anymore
- “!” notification was always present on the Log
- Right click could cause a blocker during events.
- Some places had a duplicate of their sprite
[h3]Others[/h3]
- Low Health Points feedback on screen’s borders not displayed anymore in Crystal Library
- Fix broken texts in quests, events and “Memories” tab of the log
- Starting a new caravan after leaving the End of Run screen was blocking the game sometimes
- Caravaneers’ Health Points were sometimes disappearing from the Caravan’s screen