Update 2.2.2
[p]Helloooo everyone!
Long time no see! This patch comes with a long awaited addition: controller support![/p][h2]Controller support[/h2][p]You can finally play Sandwalker with your controller! Any input on a connected controller will switch the control mode automatically.[/p][p]
[/p][h2]Balancing[/h2]
[/p][h2]Bugfix[/h2]
[/p][p]It is probably the last major patch on Sandwalkers: thanks a lot for your feedback and support during the last few years! [/p][p]
[/p][p]We can’t wait to show you what will come next :)[/p][p]
[/p]
Long time no see! This patch comes with a long awaited addition: controller support![/p][h2]Controller support[/h2][p]You can finally play Sandwalker with your controller! Any input on a connected controller will switch the control mode automatically.[/p][p]
[/p][h2]Balancing[/h2]
- [p]Monsters are now scaling stronger starting level 6, increasing fight difficulty in late game[/p]
- [p]Bosses rewards now scale with your Caravan’s level[/p]
- [p]Reputations now have less impact on shop prices[/p]
[/p][h2]Bugfix[/h2]
- [p]Various fixes on quests, removing some edge-case blockers and improving UX.[/p]
- [p]Custom controls should now be saved when you quit the game.[/p]
- [p]Bounty Hunters attacks weren’t working as intended.[/p]
- [p]Underground plants weren’t giving the right reward.[/p]
- [p]A Limuloid attack was giving Shield to its enemies.[/p]
- [p]The “Beast Lair” event wasn’t giving the expected trait in one of its choices.[/p]
- [p]Some upgrades weren’t working properly on the Swordman & the Protector.[/p]
- [p]Some Encyclopedia entries were missing, preventing players from completing the related Steam achievement.[/p]
- [p]And as always, probably other minor fixes that we forgot to mention.[/p]
[/p][p]It is probably the last major patch on Sandwalkers: thanks a lot for your feedback and support during the last few years! [/p][p]
[/p][p]We can’t wait to show you what will come next :)[/p][p]
[/p]