Patch 2.0.9
Hello everyone!
You thought you'd have a day without an update? Nope! :D
We've got some more fixes we'd wanted to publish before our next patch, that will be a bit bigger, so stay tuned!
The game should be more stable now, and with this patch and the next one, we expect all the issues (or at least the main ones of course) to be gone. So before this final fixes, please enjoy today's Patchnote for 2.0.9!
[h2]Patchnote 2.0.9[/h2]
[h2]Save fix[/h2]
[h2]Hotfix[/h2]
[h2]Polish[/h2]
And, as always, thanks for playing Sandwalkers!
-The Sandwalkers team
You thought you'd have a day without an update? Nope! :D
We've got some more fixes we'd wanted to publish before our next patch, that will be a bit bigger, so stay tuned!
The game should be more stable now, and with this patch and the next one, we expect all the issues (or at least the main ones of course) to be gone. So before this final fixes, please enjoy today's Patchnote for 2.0.9!
[h2]Patchnote 2.0.9[/h2]
[h2]Save fix[/h2]
- Fix a blocker on quests for some saves on 2.0.5
[h2]Hotfix[/h2]
- Fix a blocker occurring on a fight against a specific enemy group
- Enemies will no longer play if they’re stunned and play last in turn order
- Boss will no longer take “behind target” damage type when they are the target
- Caravaneers can now be repositioned on an empty space in fight and fight setup
- Prevent an issue sometimes occurring when reaching a specific tile
- “Reaching Umama” achievement will not be gained when reaching Deadwood anymore
- Fix position on map reset if quitting without moving after a travel
[h2]Polish[/h2]
- Tweak camera speed when moved with arrows
And, as always, thanks for playing Sandwalkers!
-The Sandwalkers team