Patch 2.0.10
Helloooo everyone!
For today's patch, we're releasing some polished things that were not exactly as we intended ; we're also keeping on fixing bugs, and, finally, we're making some adjustments with the followers. Nerfing those that give damages, buffing those that give resistances!
This should improve a bit more the overall stability and game experience. Thanks for sticking with us, and, as always, for playing Sandwalkers!
-The Sandwalkers team
[h2]Patchnote 2.0.10[/h2]
[h3]Polish[/h3]
[h3]Bugfix[/h3]
[h3]Balancing[/h3]
For today's patch, we're releasing some polished things that were not exactly as we intended ; we're also keeping on fixing bugs, and, finally, we're making some adjustments with the followers. Nerfing those that give damages, buffing those that give resistances!
This should improve a bit more the overall stability and game experience. Thanks for sticking with us, and, as always, for playing Sandwalkers!
-The Sandwalkers team
[h2]Patchnote 2.0.10[/h2]
[h3]Polish[/h3]
- The Crystal Library upgrade providing XP is now increasing the base level of caravaneers instead
- The upgrade selection flow has been fastened, so that selecting multiples upgrades would be less painful
- A new upgrade in the Crystal library allows you to increase the max number of supports you can have
- The Crystal Library cannot be accessed from Lecwasi anymore: the only way to enter it is to start a new caravan!
- All bosses now have the “Unwavering” effect permanently applied to them, effectively preventing any stun
[h3]Bugfix[/h3]
- Some Memories were unlocked at the beginning of your playthrough
- An attack of the Mycelium Brain boss wasn’t working correctly
- Enemies could sometime spawn next to the boss in the arena
- Azore Mangrove map was sometimes already fully discovered
- Scorpicore could sometimes appear at a weird timing
- Various small fixes
[h3]Balancing[/h3]
- Followers giving extra damages have been nerfed
- Followers giving resistances have been buffed