Patch 1.2.2
Hello everyone!
Here we go for our latest patch, 1.2.2
While it is indeed on continuity to the 1.2 and 1.2.1 patch, we've also started a global polish phase. It does not mean that you won't have any content in the next updates, it just means that it might be a bit lighter with the content. But we'll focus on stabilizing the game, as we can see there's a lot of small bug here and there making the experience not as good as it could be!
So basically, this patch contains fixes that were directly linked to 1.2, plus a lot of overall fixes.
We would like to thank you for all your reports, namely via the in-game tool but also on the Forums and the Discord.
Do not hesitate to keep on using the in-game tool, as it directly takes a screenshot and sends us your logs, which contains everything we need to makes corrections most of the times
As for the content coming, you'll get more information soon™, and there'll be even more bugfixes to come. Until then, please find the patchnote for 1.2.2 below
Cheers!
[h2]Full Patch 1.2.2 changelog[/h2]
[h3]General Bugfixes[/h3]
Here we go for our latest patch, 1.2.2
While it is indeed on continuity to the 1.2 and 1.2.1 patch, we've also started a global polish phase. It does not mean that you won't have any content in the next updates, it just means that it might be a bit lighter with the content. But we'll focus on stabilizing the game, as we can see there's a lot of small bug here and there making the experience not as good as it could be!
So basically, this patch contains fixes that were directly linked to 1.2, plus a lot of overall fixes.
We would like to thank you for all your reports, namely via the in-game tool but also on the Forums and the Discord.
Do not hesitate to keep on using the in-game tool, as it directly takes a screenshot and sends us your logs, which contains everything we need to makes corrections most of the times
As for the content coming, you'll get more information soon™, and there'll be even more bugfixes to come. Until then, please find the patchnote for 1.2.2 below
Cheers!
[h2]Full Patch 1.2.2 changelog[/h2]
[h3]General Bugfixes[/h3]
- Fixed a bug where moving cost was not displayed correctly le using an object
- Fixed a bug where the world map would only be showing fog in some cases
- Fixed a bug where Supplies amount was exceeding the "max supplies" stat
- Fixed a bug where text was displayed in yellow even without being a narrative hint
- Fixed a bug where you could spam a skill when leveling it up to level it up multiple times at once
- Fixed a display issue in portuguese with the current caravan's number
- Fixed a display issue in portuguese where two lines were displayed in japanese in the encyclopedia
- Fixed a bug where ennemies' tooltips where not displayed correctly when hovering them too quickly
- Fixed a non intended confusion when having a new item during the tutorial
- Fixed a technical issue with caravan placement when triggering map variations
- Fixed a bug where the damages where too high when the caser was more than lvl 1
- Fixed major notification displayed when it shouldn't
- Fixed fetish attack displayed in caravaneer replacement UI
- Fixed several issues with caravaneer skin change
- Fixed tooltips, UI and caravaneers' skin when dragging caravaneers during fight preparation
- Fixed an issue with effects displaying a white image when a fighter was hit by an attack with an effect removal behavior
- Fixed auto pinned behavior for a few quests
- Fixed an issue where health could still be displayed with decimals in UI
- Fixed an issue where event actions' tooltips could go out of screen when displaying the details on right click
- Fixed an issue preventing items to be equipped/unequipped on a caravaneer during fight preparation when double clicking it
- Fixed an issue where unequipping a fetish during fight preparation wouldn't remove the attack in the attacks UI section
- Fixed a lot of different localization issues in every languages (there's a lot of small stuff, so I'm not going into details!)
- Fixed the price of the followers, as it was not the one expected
- Fixed a bug with the bait item, that was not usuable
- Fixed a visual issue with an Ant attack
- Fixed a camera movement issue during quests