Chapter 3 Releases on March 4, 2025

Hello, Warlocks.
The stars have aligned, the portals have opened, and the wait is almost over.
[h2]Chapter 3 for Project Warlock II launches on Tuesday, March 4th![/h2]
That’s right - Project Warlock II: Chapter 3 will be out next week, on March 4th. 2 - 3 - 4... some might call it coincidence, but we think it was written in the stars.
Chapter 3 is the final chapter of the game’s campaign, but it does not mark the 1.0 launch just yet! We have additional features, content, and surprises planned for the full release later this year, and we’ll be revealing more about those very soon.
[h2]A journey into the Cosmic Unknown[/h2]
Chapter 3 takes you beyond the stars, into the vast and terrifying depths of space. As we revealed last week, you’ll step into the shoes of Kirsten, the Tormented Summoner. A demon by birth, a Disciple by force, and a hermit by choice, she wields an arsenal of heat-based weapons and forbidden summoning magic, making her combat style a chaotic blend of raw destruction and dark sorcery.

We’ve poured everything we’ve learned from previous chapters, and their reworks, into making Kirsten’s campaign an intense, unpredictable, and unforgettable ride. New weapons, new environments, new monsters… and new secrets lurking in the void.
[h2]What's coming in Chapter 3?[/h2]
Here’s a teaser of some features coming to Project Warlock II this Tuesday!
[h3]New Playable Character: Kirsten, the Tormented Summoner [/h3]

- A demon subjected to her Master’s experiments to reshape evil into good
- Wields a mix of heat-based weapons and summoning magic
- Driven by a quest to prove herself worthy after being cast aside by her Master
- Remains in solitude, burdened by her demonic nature
Kirsten's arsenal revolves around managing heat capacity of her weapons. It is a new approach to combat, as well as Kirsten's unique feature in Project Warlock II. She wields a mix of high-tech weapons (she probably stole some alien blueprints on her adventures), as well as weapons brimming with chaos magic. Whether you're plowing through enemies with a scythe or going all-out with a Laser Minigun, you'll surely lay waste to the alien hordes.
[h3]Nailgun[/h3]

Nailgun is an upgrade to the Combat Shotgun, which shoots penetrating projectiles that bounce off walls. It's shines in tight corridors with many smaller enemies, as it can easily deal with grouped monsters
[h3]Lava Streamer[/h3]

Lava Streamer is a weapon which spews out lava that can burn enemies. Simple as that. It's quite effective against mechanical foes.
[h3]Laser Minigun[/h3]

Laser Minigun is a beefed-up version of the Laser Rifle with a way bigger heat capacity. Alternatively, you can upgrade it with a tripod for super steady, pinpoint shooting while stationary.
[h2]New Abilities[/h2]
Kirsten's magical abilities are all about dark magic and summoning. She has the ability to summon a group of Hellish Slaves, and a Demonic Hammer. When in trouble, she can also tap into the heart of Dark Magic to activate Soul Bargain. She signs a deal with the grim reaper herself - her life for other lives. She has to kill in order to stay alive.
[h3]Hellish Slaves[/h3]

Kirsten can summon a group of demons to join her in battle. Whether you use it in tight spaces to control choke points, or summon them in the open, the demons are a great asset to keep up your sleeve.
[h3]Demonic Hammer[/h3]

While Kirsten's scythe can be upgraded into a Warhammer, she can also summon one to smash her enemies. It's heavy, and effective versus foes of any size.
[h2]New Monsters[/h2]
[h3]Asimov[/h3]

First AI powered robot ever created. Seems like hell's forces are also interested in this tech. Asimov has a simple procedure - Drag himself to the target using his Linegun, and incinerate.
[h3]Cybermage[/h3]

A combination of an Assassin, Gunslinger and a Mage. He can teleport, shoot his SMG and cast a storm spell on your position. Other than that, he's pretty vulnerable, just keep an eye on him.
[h3]Walker 4000[/h3]

An improved version of Walker 2000. Fires more rockets and is quite bigger than the 2000. Melee weapons are ineffective against it.
[h2]New Locations[/h2]
On your journey in Chapter 3 you will traverse through advanced spaceships, unknown planets, and alien facilities. The new levels are full of mysterious technology, hostile enemies, and unexpected challenges that will test your skills like never before. We've added a brand new oxygen mechanic to some of the levels you will explore in Chapter 3. We are in space, after all...
[h3]Spaceship Trouble[/h3]

Kirsten is headed for Saturn on a stolen ship, plowing through its not-so-friendly crew. The ship is full of tight corridors, and small pods, so you'll need to stay alert, as you never know what lurks around the corner.
[h3]Convoy to Saturn[/h3]

On her way, Kirsten needs to jump between spaceships to find one that will be capable of landing on Encleadus - one of Saturn's moons. Use teleport pads to your advantage as you navigate through the void of space.
[h3]Alien Planet[/h3]

After some "unforeseen consequences" Kirsten finds herself on an alien planet full of life. She doesn't know where she is or what she can expect to find here. The main mission? Finding the navigation system hidden on the Alien Spaceship which landed not so far away from her. It is, however, full of technology and unknown terrors.
[h2]We Need Your Help[/h2]
We’re working on making the loading screens a little more entertaining and varied. We’re looking for practical tips to master the Warlock ways or clever one-liners to lighten the mood. Drop your best suggestions in the comments below, like “Use Kirsten’s summoning abilities to control choke points” or “Don’t stand in the lava.” The standout lines will make it into Project Warlock II’s loading screens, and their authors will be etched into the game’s credits. So, bring your experience or your wit - whatever you choose!
[h2]See you in Deep Space![/h2]
Chapter 3 is just the beginning of the end. The journey to 1.0 is packed with surprises, and we have plenty more to share in the coming weeks. Make sure to mark your calendars. Tuesday, March 4th is the day you step into Deep Space. Kirsten’s journey begins, and the cosmic adventure awaits.