New Wave of Fixes
[p]Hey Warlocks,[/p][p]Today’s patch brings a wave of improvements aimed at tightening gameplay, squashing bugs, and smoothing out the game. We're tackling a wide range of issues with this one - from controller navigation issues and translation gaps to performance drops and weapon mishaps.[/p][p]
Here are the patch notes:[/p][h3]Gameplay and Interface[/h3]
Until next time![/p]
Here are the patch notes:[/p][h3]Gameplay and Interface[/h3]
- [p]Controller navigation now works correctly in the Player Info panel[/p]
- [p]The “Game Saved” message no longer overlaps with the second weapon row in Realmshift[/p]
- [p]Manual reloading is now possible again after upgrading the Crossbow[/p]
- [p]Continuing a save while viewing a station no longer causes the game to hang[/p]
- [p]Input is no longer lost after purchasing an upgrade at the Utility Station with a controller[/p]
- [p]The Launcher now fires properly when holding down the left mouse button[/p]
- [p]Manbear’s headbutt no longer launches players out of bounds[/p]
- [p]Sword attacks no longer pass through walls or thick structures[/p]
- [p]The Right Base Staff no longer jitters when used with Akimbo[/p]
- [p]Shells now appear for both weapons when dual-wielding[/p]
- [p]Projectiles now fire straight when aiming at the skybox[/p][p][/p]
- [p]The Sharpness slider in Photomode now behaves consistently at zero value[/p]
- [p]Key, button, and stick names are now properly translated across supported languages[/p]
- [p]“Game Paused” and level names now appear correctly in localized versions[/p]
- [p]Holding RMB with the Buckshot Revolver equipped with the Crystal Rune no longer causes severe performance drops[/p]
Until next time![/p]