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  3. New hellspawn and even more destruction!

New hellspawn and even more destruction!

Hey everyone!

It’s a brand new year, so it’s time for some fresh dev update about Project Warlock II. The game's development is in full swing and you can see some of the things that we were working on throughout the Holiday season and beyond.

We’d like to start off by thanking everyone who joined our streams during the Winter Sale and on Twitch where Kuba presented the latest updates to the game. We also have the videos below, for those who’ve missed them.

[previewyoutube][/previewyoutube]

[previewyoutube][LiveDev stream link][/previewyoutube]

Now let’s talk about some new monsters. This time we’ve got two new types of demons straight from hell to show you.



The Assassin and the Necrogirl are still work-in-progress, so let us know what you think!



We’re also taking the destruction to the next level by adding the ability to destroy environments using guns at your disposal. We hope it will make the gameplay more interesting and fun.



The UI changes are another thing on display. We’re working on a brand new interface for the map and Bestiary. These should provide much more clarity and also look much, much better.



These should provide much more clarity than their predecessors and also look much, much better.



Apart from the new things, we’ve also made a round of balance changes and tinkered quite a bit in level design.

We’re constantly trying to squeeze out as much from our ideas as we can and appreciate all your comments and feedback both here and on Discord.

See you next time!