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Help us balance the new difficulty levels

Hey everyone,

We’re hard at work on implementing new difficulty levels to the game and we could use your help to make sure that they’re well-balanced and challenging.

We plan to introduce four difficulty levels: Walk in the Park, Moderate Rumble, Come Get Some, and the most challenging Ready to Die. The main difference between them will be made through the number of enemies and their higher stats. Enemies will have more health, and resistance, and deal more damage to the player.



Before these new settings become part of Project Warlock II, you can check them out on a dedicated Beta branch and share your feedback in the comments or this forum thread.

[h3]How can you join this playtest?[/h3]

Be sure to save your game first! Once you switch to the Beta branch, in-game autosaves will be overwritten, so make sure to save your progress with a manual save option.

In the Steam client, right-click on the game title, go to Properties, then to the Beta section, and select difficulty_level_test - Difficulty Level Test Beta Branch from the expandable list. This will install the build version 0.2.7.73. Start a new game and select one of four difficulty levels.



Once you’re done playing the Difficulty Level Test build, make sure to switch back from the beta branch to the main game branch in Steam’s properties. All game saves made during this playtest will be incompatible with the default game build, including autosaves!

The beta branch with the Difficulty Level Test will stay active for the next two weeks, until December 27. We hope you’ll find some time to give it a try and share your feedback with us in the comments, in this forum thread, or directly on our official Discord.