1. Project Warlock II
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  3. Welcome HUB

Welcome HUB

Hey Warlocks!

It’s time for another content update!

Today we're introducing something many of you are waiting for since the Early Access launch, the HUB!

The original Project Warlock featured a Workshop HUB between levels, it was a place for the players to unwind after a tough encounter, upgrade their weapons, and level up their stats. We know you missed it in Project Warlock II, that's why we're bringing it back!



The introduction of the HUB also changes the way all upgrade stations work, now they will grant upgrade point tokens which can be collected and used for upgrades in the HUB.

We're also doubling down on character progression. Perks now require appropriate stat modifiers to be purchased. Just like in the original Project Warlock.

For all the collector out there, we haven't forgotten about you! The HUB contains a room with visual representation of collected bestiaries in form of monsters in capsules



Here are the full patch notes:
  • Upgrade stations are replaced with upgrade point tokens which can be collected.
  • Added HUB between the levels with weapon upgrade, stat upgrade and perk upgrade stations.
  • Single Stage Catch Up - disabled upgrade stations in the levels.
  • Added weapon upgrade cost. Weapon shop no longer disables on upgrade purchase.
  • Added stat cost to each perk. To buy perks now you need appropriate stat modifier at a specific value.
  • Improved monster sprites with reworked colouring and shading


That would be it for today. We hope you enjoy the HUB, and all the features accompanying it. Make sure to let us know what you think!

As always, feel free to post feedback on the Steam forum, or our official Discord server!

See you in the next one!

Buckshot Software and Retrovibe