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Chinese Frontiers News

Chinese Frontiers – A Journey Without Borders

[h3]Hello, Chinese Frontiers Builders![/h3]

We are back! After a brief break from our devlogs and announcements, we are excited to share updates on the past few months and our future plans for Chinese Frontiers!

[h3]Our team has been working tirelessly, and we are proud to announce that Chinese Frontiers will be released globally this year![/h3]



By launching directly to full release, we ensure that our community worldwide can enjoy the complete, fleshed-out experience from the start—no Early Access phase!

[h2]Development Recap[/h2]

Since our initial announcement, Chinese Frontiers has evolved significantly through various stages of development.

Our journey began with a promising demo, where players built one of the Beacon Towers of the Great Wall of China. This demo captivated over 40,000 unique users. It was followed by the Chinese Frontiers Prologue (over 55,000 unique users, review rate Mostly Positive, 77% in date), which featured an extended tutorial in a sandbox level and the player’s production base — Village. Both, the demo and the Prologue, were extensively tested through Steam's playtest sessions. The most recent feedback was sought from the Playtest of a new level—the Desert Fort at Jiayu Pass.



[h2]Feedback[/h2]

Each of these phases was crucial in sculpting the game’s direction and mechanics, heavily informed by player interactions and the feedback we received through surveys, our Discord server, and Steam Discussions.

We took that feedback to heart. Some of you had the chance to witness the changes we have made based on your opinions. There is a significant difference between our demo and prologue versions that you can test yourselves. We have added story quests and narrative for better immersion. Those of you who played the Desert Fort playtest may have noticed the new and improved tutorial system. There were many adjustments to give you a better experience, and there are still plenty that will be introduced in the upcoming full release!

The insights gained from these sessions were invaluable. We refined gameplay mechanics, enhanced narrative elements, and optimised user interfaces to make exploring ancient China as immersive and engaging as possible.

We especially want to thank our Chinese players for their suggestions and comments. Being based in Poland, Europe, the warm words and constructive feedback about Chinese culture, art, and language have helped us make our game more authentic and atmospheric.

We are profoundly grateful for the enthusiasm and support from our community throughout the development process. Your active participation in our playtests and your detailed feedback have been fundamental in shaping the final product.



[h2]Conclusion[/h2]

Originally, Chinese Frontiers was slated for an Early Access release in Q2 2024. However, based on your feedback, we've made the strategic decision to skip Early Access. As we aim for a release later this year, we have given ourselves more time to fully develop our game. This decision not only streamlines the release process but also ensures that we are able to provide you with a coherent and immersive experience, complete with rich storytelling, enhanced gameplay mechanics, and beautifully crafted environments that will transport players directly into the majestic world of ancient China.

Stay tuned for further updates, and don't forget to add Chinese Frontiers to your wishlist and follow our Steam page.

Together, let’s explore the frontiers!

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👉 👉👉 Add Chinese Frontiers to Wishlist & Follow the community (not to miss next updates & DevLogs!)

Join Our Free Playtest: Discover the New Desert Level in "Chinese Frontiers"!

Hello, Chinese Builders!

We’re thrilled to announce a special opportunity for you to experience a slice of our upcoming builder/simulator game, "Chinese Frontiers." Dive into our short, free playtest and be among the first to traverse the sands of our newly designed desert level!

[h2]What Awaits in the Desert? [/h2]

  • Explore the Jiayu Bastion: Navigate through the evolving fort and get a glimpse of the majestic General Tower of Jiayu Pass.
  • New Gameplay Mechanics: Test your skills with our innovative machine assembly process, learn about sculpting and wood painting, and interact with our dynamic NPCs.


[h2]How to Join the Adventure:[/h2]

  • Accessing the playtest is easy! Simply go to the “Chinese Frontiers” Steam page, scroll to the “Join the Chinese Frontiers Playtest” section, and click “Request Access.
    Steam Page
  • Remember, this journey through the sands is available for a limited time. The playtest will end on December 22nd.


[h2]Your Voice Matters:[/h2]

  • We deeply value your feedback. After your adventure, please share your thoughts through the Feedback Survey → Links are inside the playtest.
  • Your insights help us refine gameplay, fix bugs, and enhance the overall experience.


[h2]Stay Engaged:[/h2]

  • Thank you for being part of this journey! If you like what you see, don't forget to add "Chinese Frontiers" to your Steam wishlist to keep up with all our updates.
  • Join our vibrant community on Discord to discuss your experiences and stay connected.


We can’t wait to see how you leave your mark on the Silk Road!

Happy Building and Exploring!
The "Chinese Frontiers" Team

Great Prolog Update 22.09

Updated Prolog of "Chinese Frontiers" is now live!


[h2]Click to play updated free Prolog version of "Chinese Frontiers"! [/h2]



[h2]Hello, Chinese Builders! 🏯[/h2]

We're excited to announce the upcoming update - patch release for the Prolog of 'Chinese Frontiers,' scheduled for this Friday, 22nd September. Our development team has been hard at work, listening to your feedback and making a countless of improvements. HERE, you'll find a detailed list of changes and updates that are coming your way.

[h2]Special Notice 🚨:[/h2]
Save files from the previous UE4 version may not be compatible with the updated UE5 version. However, you'll have the option to choose between the old and updated branch versions on Steam.

[h2]Call to Action 📣:[/h2]
Your feedback is most important to us! Join our Discord to engage with the community and developers. Also, don't forget to add the main game to your Wishlist if you haven't already.

Thank you for your ongoing support and dedication. We're eager for you to experience the new changes!

Best regards,
The 'Chinese Frontiers' Development Team

PROLOGUE RELEASE!

Hello, Chinese Builders! We've got some good news!

[h2]You can now play the Chinese Frontiers FREE PROLOGUE!

Visit the Prologue page on Steam here 👈[/h2]

[previewyoutube][/previewyoutube]

We offer you approximately 3 hours of an immersive experience. You can do much more than in the DEMO, so don't hesitate to try out the game!

We are also very interested in your opinion! The game is still in development, and your feedback will be greatly appreciated. Join our social media platforms, where we can stay in touch and discuss your experience. We carefully read all the comments!

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Chinese Frontiers: DevLog #6

Hi, my name is Marcin, and I am the Art Director for Chinese Frontiers. You may remember me from our first devlog (Devlog #1). This time, I want to share a bit about the food and cooking mechanics in our upcoming game. In order to survive and create a thriving settlement in Chinese Frontiers you may take advantage of those mechanics.



[h2]Immersive world[/h2]

Although the game primarily focuses on architecture, building, and all activities related to this process, we knew from the start that incorporating side mechanics would enhance the player's experience. After releasing the technical demo of our project, we searched for interesting gameplay and cultural touchpoints to create a game with a unique atmosphere.

Everyone knows the saying: the way to a heart is through the stomach.



The food and cooking mechanic plays a significant role in the game's immersive world. From a gameplay perspective, it complements farming, fishing, and breeding mechanics and at the same time enhances hunger, thirst, and stamina mechanics with short-term buffs. Moreover, the variety of ingredients and dishes showcases the differences between regions of China that the player visits. Note: While some of the dishes in our game may not be historically accurate, we still believe it's enjoyable to cook regionally relevant courses.

Could you taste these differences?



[h2]Cook your dish![/h2]

Our cooking mechanic is a unique and intricate system that plays a crucial role in the daily life of the settlement. With 14 recipes and 27 ingredients, players can experiment with various combinations to fulfill their hunger and other needs. Each group of ingredients and dishes is typical for a different area of China, including desert, mountain, river, and village cuisines.

The system distinguishes between Common dishes and Governor-worthy dishes. Common dishes fulfill hunger and provide a slight boost to health, while Governor-worthy dishes fill up one additional parameter such as thirst or stamina. However, after eating a Governor-worthy dish, some parameters are frozen for a few minutes, adding a strategic layer to the game.

The ultimate goal is to find and eat the Emperor-worthy dish, which fills up all parameters and freezes them for a brief period. This rare and valuable dish can provide a much-needed boost in a critical moment or save a player's life in a dangerous situation.



Our goal in creating Chinese Frontiers is to build an immersive and realistic world rooted in Chinese culture. The food and cooking mechanics are an essential for adding more spice and flavor into this world.



Let us know in the comment which traditional Chinese dish would you like to prepare!


Follow us also here:
👉 Discord
👉 Twitter
👉 Facebook
👉 YouTube

👉 👉👉 Add Chinese Frontiers to Wishlist & Follow the community (not to miss next updates & DevLogs!)