HotFix 2.0.1
Hotfix 2.0.1
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[h3]We’re rolling out Hotfix 2.0.1 to quickly address priority issues and tighten up the experience across Chinese Frontiers — but not only that! Alongside important fixes, we’re also adding a full set of Steam achievements that didn’t make it into the previous patch. Thank you for all the feedback you’ve shared so far — it’s incredibly helpful and keeps us moving fast.[/h3][h3] [/h3][h2]Changelog:[/h2][p]Steam[/p]- [p]Added 39 STEAM achievements.[/p]
- [p]Reduced VRAM usage. [/p]
- [p]Fixed various physics-related issues.[/p]
- [p]Addressed multiple VFX and SFX problems.[/p]
- [p]Improved item performance by disabling effects when items are not visible.[/p]
- [p]Fixed LOD issues that occurred on medium graphics settings. [/p]
- [p]Fixed an issue where POIs could reappear after being completed.[/p]
- [p]Fixed a quest marker that did not disappear after completing the quest.[/p]
- [p]Resolved a bug that caused Max Thirst and Hunger to be incorrectly capped at 100.[/p]
- [p]HUD survival stats now display and update correctly. [/p]
- [p]Mouse sensitivity settings now save correctly.[/p]
- [p]Inverted mouse settings now save correctly.[/p]
- [p]Virtual texture buffer size is now determined by the selected graphics preset.[/p]
- [p]The Cyclon of Creation perk now properly increases the return of materials when destroying structures.[/p]
- [p]Added a Trader icon to the map legend for easier navigation.[/p]
- [p]Alternate actions on controllers are now fully functional, including the Hammer Menu.[/p]
- [p]Fixed an issue where upgrading basic workshops prevented villagers from being assigned to their original workstations. [/p]
- [p]Fixed boundary poles not displaying correctly when placing fields. [/p]
- [p]Added new biome-specific insect VFX to enhance world variety.[/p]
- [p]Added new ambient sounds across all biomes for improved atmosphere. [/p]
- [p]Fixed an issue that caused an invisible wall to appear in the Iron Ore Mine on the River map.[/p]