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HotFix 2.1.2

[h2]Hey Builders![/h2][p]HotFix 2.1.2 is here![/p][p] This update focuses on most requested quality-of-life improvements, quest fixes, UI clarity, and a large batch of player-reported bug fixes.[/p][p]Thank you for all your reports and feedback — they directly shaped this update ❤️ More improvements are already in progress![/p][p][/p][h2]Changelog[/h2][p]Most Requested Improvements[/p]
  • [p]Improved item sorting — items now stack to their maximum size, and identical item types are grouped together after sorting.[/p]
  • [p]All food and consumable items now restore health. Higher-quality consumables restore more health.[/p]
  • [p]Improved UI presentation of consumable effects.[/p]
  • [p]Slowed down depletion of:[/p]
    • [p]Nourishment[/p]
    • [p]Stamina[/p]
  • [p]Stonemasonry II quest now correctly counts the number of placed statues.[/p]
  • [p]Fixed all known quest blockers.[/p]
  • [p]Fixed an issue where additional Warehouse storage (100 extra slots) did not appear for some players.[/p]
  • [p]Bushes and foliage are now destructible in The Mountain Area of the Great Wall level.[/p]
[p][/p][p]Animals[/p]
  • [p]Improved animal reaction times when interacting with the player.[/p]
  • [p]Wild animals now properly flee from characters.[/p]
[p][/p][p]UI Improvements[/p]
  • [p]Improved clarity of consumable item effects in:[/p]
    • [p]Crafting Menu[/p]
    • [p]Tooltips[/p]
    • [p]Inventory Status Effects[/p]
[p][/p][p]Bug Fixes[/p][p]Fixed issues including:[/p]
  • [p]Monuments and quest buildings spawning as already built.[/p]
  • [p]Duplicate NPC spawns.[/p]
  • [p]Duplicate POI spawns.[/p]
  • [p]A crash that could occur when using Quick Save.[/p]
  • [p]Requirements Tooltip incorrectly showing Machine Parts as “0” in inventory.[/p]
  • [p]Incorrect localization in the Machine Workshop.[/p]
  • [p]Wrong materials assigned to Farm building elements.[/p]
  • [p]An issue where the player could sometimes not faint due to perk interactions.[/p]
  • [p]Objects from the Building Menu spawning during Auto-Save.[/p]
  • [p]Warehouse teleport issue that could spawn the player underground.[/p]
  • [p]Pig Trough tooltip not displaying correctly.[/p]
  • [p]Water not displaying correctly in The Nine-Arch Bridge cinematic.[/p]
  • [p]Visual issues with disappearing objects in cinematics after completing monuments.[/p]
  • [p]Crafting Time Ring occasionally displaying incorrect timing.[/p]
  • [p]Farm textures not displaying correctly.[/p]
  • [p]Resolved multiple save converter bugs.[/p]
[p][/p][p]As always, please keep reporting issues — your feedback helps us polish the game faster and better.[/p][p] More fixes and improvements coming soon! 🚀[/p]