Patch 2.2 out Now - Sandbox Mode & Chinese New Year Celebration!
Happy Chinese New Year!
đ SANDBOX MODE â Now Available!
[h3]Weâre excited to introduce a brand-new way to experience Chinese Frontiers. Ever wanted to build the Village of Your Dreams without worrying about survival mechanics or building costs? Now you can! Let your imagination run wild â and donât forget to share your beautiful creations with us.[/h3][p]Choose from 4 presets:[/p]- [p]Creative â Unlimited freedom. No limits.[/p]
- [p]Survival â An even greater challenge than before.[/p]
- [p]Default â The original Chinese Frontiers experience, exactly as designed.[/p]
- [p]Custom â Tailor the experience to your liking with 10+ adjustable settings.[/p]
- [p]Better managment of memory during level explore[/p]
- [p]HLODâs for long distance enviro elements[/p]
- [p]Faster level loading[/p]
- [p]Better performance - ready for build many structrures[/p]
- [p]Humble Altar[/p]
- [p]Elegant Altar[/p]
Youâll need a new item: Resin â crafted from Pinecones that fall from trees.[/p][p][/p][h3]đ Festive Decorations[/h3][p]The Year of the Horse calls for something special! Decorate your Village with beautiful Horse statues and sculptures made of stone, jade, limestone, or iron.[/p][p]
- [p]Standalone Chest â You can now place chests anywhere â in your Village or beyond. More storage, total freedom. The skyâs the limit.[/p]
- [p]You can now assign colored emblems to your chests to stay organized.[/p]
- [p]Placeable Travel Points â Explore the vast plains with confidence. Place your own fast-travel points and return anytime with ease.[/p]
- [p]Added DLLS - For GeForce RTX Cards , also FrameGeneration (2x for 40xx and 4x for 50xx Series)[/p]
- [p]Improved building placement and loading (reduced memory usage)[/p]
- [p]Reduced FPS drops when placing the Buildings[/p]
- [p]Reduced GPU usage and better performance with built buildings[/p]
- [p]Added Egg Container to prevent resource loss (community suggestion)[/p]
- [p]Added outlines in Builder Vision for:[/p]
- [p]Chicken Feeder[/p]
- [p]Pig Trough[/p]
- [p]Standalone Chest[/p]
- [p]Teleport to Caravan now available on all levels (player suggestion)[/p]
- [p]Stamina rebalanced (drains slower)[/p]
- [p]Improved gamepad controls in menus[/p]
- [p]New loading screen images showcasing landscapes and vistas[/p]
- [p]Hunger and thirst are now locked until unlocking the Kitchen[/p]
- [p]Easier spawner placement without requiring perfect positioning[/p]
- [p]Map Filters Added â Toggle specific POI categories on or off to quickly find what youâre looking for[/p]
- [p]Building Menu Improvement â New âLast Selected Categoryâ button for smoother building flow[/p]
- [p]Autosave frequency now applies instantly[/p]
- [p]Added option to rebind the QuickSave key[/p]
- [p]Campfire[/p]
- [p]Lanterns[/p]
- [p]Lantern Poles[/p]
- [p]Game Table[/p]
- [p]Tables[/p]
- [p]Benches[/p]
- [p]Fixed an issue where Villagers sometimes didnât spawn after building the Villagerâs Hut[/p]
- [p]Fixed Junâs walk cycle and beard animation[/p]
- [p]Fixed NPCs not working when as signed to Chicken Meat & Eggs in Village Management[/p]
- [p]Added Lamb to all traders[/p]
- [p]Unable to place fences on certain terrain types[/p]
- [p]Resources spawning on already built structures[/p]
- [p]Rust Armor spawning before quest unlock[/p]
- [p]Birds appearing to fly while sitting on the ground[/p]
- [p]Text clipping in the Hotbar[/p]
- [p]Endless fainting animation[/p]
- [p]Crafting continuing after respawn[/p]
- [p]Tools locking in the Hotbar[/p]
- [p]Visual glitches when breaking tools[/p]
- [p]âThe Weaver Girl and the Cowherdâ NPC spawn issues[/p]
- [p]Silk Workshop elements not spawning (also fixed retroactively)[/p]
- [p]Stone bases disappearing from player-built structures[/p]
- [p]Dying during cutscenes[/p]
- [p]Duplicate quest items[/p]
- [p]Palm leaves not attached to trees[/p]
- [p]Various localization issues[/p]