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Patch 2.2 out Now - Sandbox Mode & Chinese New Year Celebration!

Happy Chinese New Year!
[h2]Wishing all our players prosperity, good fortune, and epic victories in the Year of the Horse! 🐎✹[/h2][h2] [/h2]
🏗 SANDBOX MODE – Now Available!
[h3]We’re excited to introduce a brand-new way to experience Chinese Frontiers. Ever wanted to build the Village of Your Dreams without worrying about survival mechanics or building costs? Now you can! Let your imagination run wild — and don’t forget to share your beautiful creations with us.[/h3][p]Choose from 4 presets:[/p]
  • [p]Creative – Unlimited freedom. No limits.[/p]
  • [p]Survival – An even greater challenge than before.[/p]
  • [p]Default – The original Chinese Frontiers experience, exactly as designed.[/p]
  • [p]Custom – Tailor the experience to your liking with 10+ adjustable settings.[/p]
[p][/p][p]The new mode uses World Partition technology to:[/p]
  • [p]Better managment of memory during level explore[/p]
  • [p]HLOD’s for long distance enviro elements[/p]
  • [p]Faster level loading[/p]
  • [p]Better performance - ready for build many structrures[/p]
[p][/p][h2]🧧 Lunar New Year – Special Features![/h2][p]🛕 Celebrate the New Year by building two new ceremonial blessing structures (unlocked via a new tutorial quest):[/p]
  • [p]Humble Altar[/p]
  • [p]Elegant Altar[/p]
[p][/p][h3]đŸȘ” Incense & Offerings[/h3][p]Place 9 different types of offerings at your Altars to boost your character’s strength, speed, durability, and more.
You’ll need a new item: Resin – crafted from Pinecones that fall from trees.[/p][p][/p][h3]🐎 Festive Decorations[/h3][p]The Year of the Horse calls for something special! Decorate your Village with beautiful Horse statues and sculptures made of stone, jade, limestone, or iron.[/p][p][/p][h3]Main Menu Redesign[/h3][p]Enjoy a refreshed and festive new Main Menu![/p][p][/p][p] [/p][h2]⭐ Highly Requested New Features![/h2]
  • [p]Standalone Chest – You can now place chests anywhere — in your Village or beyond. More storage, total freedom. The sky’s the limit.[/p]
  • [p]You can now assign colored emblems to your chests to stay organized.[/p]
  • [p]Placeable Travel Points – Explore the vast plains with confidence. Place your own fast-travel points and return anytime with ease.[/p]
[p][/p][h2]Additional changes in Patch 2.2[/h2][p][/p][h3]🚀 Optimization [/h3]
  • [p]Added DLLS - For GeForce RTX Cards , also FrameGeneration (2x for 40xx and 4x for 50xx Series)[/p]
  • [p]Improved building placement and loading (reduced memory usage)[/p]
  • [p]Reduced FPS drops when placing the Buildings[/p]
  • [p]Reduced GPU usage and better performance with built buildings[/p]
[h3]đŸŒŸ Farming[/h3]
  • [p]Added Egg Container to prevent resource loss (community suggestion)[/p]
[h3]✹ Quality of Life Improvements[/h3]
  • [p]Added outlines in Builder Vision for:[/p]
    • [p]Chicken Feeder[/p]
    • [p]Pig Trough[/p]
    • [p]Standalone Chest[/p]
  • [p]Teleport to Caravan now available on all levels (player suggestion)[/p]
  • [p]Stamina rebalanced (drains slower)[/p]
  • [p]Improved gamepad controls in menus[/p]
  • [p]New loading screen images showcasing landscapes and vistas[/p]
[p]Beginning tutorial improvements:[/p]
  • [p]Hunger and thirst are now locked until unlocking the Kitchen[/p]
[p]Caravan interaction redesigned:[/p]
  • [p]Easier spawner placement without requiring perfect positioning[/p]
[h3]đŸ—ș UI Improvements[/h3]
  • [p]Map Filters Added – Toggle specific POI categories on or off to quickly find what you’re looking for[/p]
  • [p]Building Menu Improvement – New “Last Selected Category” button for smoother building flow[/p]
  • [p]Autosave frequency now applies instantly[/p]
  • [p]Added option to rebind the QuickSave key[/p]
[h3]🏗 Building Improvements[/h3][p]Improved grass removal when placing:[/p]
  • [p]Campfire[/p]
  • [p]Lanterns[/p]
  • [p]Lantern Poles[/p]
  • [p]Game Table[/p]
  • [p]Tables[/p]
  • [p]Benches[/p]
[h3]đŸ‘„ Villagers & NPCs[/h3]
  • [p]Fixed an issue where Villagers sometimes didn’t spawn after building the Villager’s Hut[/p]
  • [p]Fixed Jun’s walk cycle and beard animation[/p]
  • [p]Fixed NPCs not working when as signed to Chicken Meat & Eggs in Village Management[/p]
  • [p]Added Lamb to all traders[/p]
[h3]🐛 Bug Fixes[/h3][p]Fixed (based on player feedback):[/p]
  • [p]Unable to place fences on certain terrain types[/p]
  • [p]Resources spawning on already built structures[/p]
  • [p]Rust Armor spawning before quest unlock[/p]
  • [p]Birds appearing to fly while sitting on the ground[/p]
  • [p]Text clipping in the Hotbar[/p]
  • [p]Endless fainting animation[/p]
  • [p]Crafting continuing after respawn[/p]
  • [p]Tools locking in the Hotbar[/p]
  • [p]Visual glitches when breaking tools[/p]
  • [p]“The Weaver Girl and the Cowherd” NPC spawn issues[/p]
  • [p]Silk Workshop elements not spawning (also fixed retroactively)[/p]
  • [p]Stone bases disappearing from player-built structures[/p]
  • [p]Dying during cutscenes[/p]
  • [p]Duplicate quest items[/p]
  • [p]Palm leaves not attached to trees[/p]
  • [p]Various localization issues[/p]
[p][/p][h2]Let us know what you think about the new update![/h2][p][/p][h3]Stay in touch with us on our Discord server and keep your suggestions coming — just like in this update, many of the changes were made thanks to your feedback![/h3][h2]Celebrate the Chinese New Year with us! 🧧✹[/h2]