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Chinese Frontiers – A Journey Without Borders

[h3]Hello, Chinese Frontiers Builders![/h3]

We are back! After a brief break from our devlogs and announcements, we are excited to share updates on the past few months and our future plans for Chinese Frontiers!

[h3]Our team has been working tirelessly, and we are proud to announce that Chinese Frontiers will be released globally this year![/h3]



By launching directly to full release, we ensure that our community worldwide can enjoy the complete, fleshed-out experience from the start—no Early Access phase!

[h2]Development Recap[/h2]

Since our initial announcement, Chinese Frontiers has evolved significantly through various stages of development.

Our journey began with a promising demo, where players built one of the Beacon Towers of the Great Wall of China. This demo captivated over 40,000 unique users. It was followed by the Chinese Frontiers Prologue (over 55,000 unique users, review rate Mostly Positive, 77% in date), which featured an extended tutorial in a sandbox level and the player’s production base — Village. Both, the demo and the Prologue, were extensively tested through Steam's playtest sessions. The most recent feedback was sought from the Playtest of a new level—the Desert Fort at Jiayu Pass.



[h2]Feedback[/h2]

Each of these phases was crucial in sculpting the game’s direction and mechanics, heavily informed by player interactions and the feedback we received through surveys, our Discord server, and Steam Discussions.

We took that feedback to heart. Some of you had the chance to witness the changes we have made based on your opinions. There is a significant difference between our demo and prologue versions that you can test yourselves. We have added story quests and narrative for better immersion. Those of you who played the Desert Fort playtest may have noticed the new and improved tutorial system. There were many adjustments to give you a better experience, and there are still plenty that will be introduced in the upcoming full release!

The insights gained from these sessions were invaluable. We refined gameplay mechanics, enhanced narrative elements, and optimised user interfaces to make exploring ancient China as immersive and engaging as possible.

We especially want to thank our Chinese players for their suggestions and comments. Being based in Poland, Europe, the warm words and constructive feedback about Chinese culture, art, and language have helped us make our game more authentic and atmospheric.

We are profoundly grateful for the enthusiasm and support from our community throughout the development process. Your active participation in our playtests and your detailed feedback have been fundamental in shaping the final product.



[h2]Conclusion[/h2]

Originally, Chinese Frontiers was slated for an Early Access release in Q2 2024. However, based on your feedback, we've made the strategic decision to skip Early Access. As we aim for a release later this year, we have given ourselves more time to fully develop our game. This decision not only streamlines the release process but also ensures that we are able to provide you with a coherent and immersive experience, complete with rich storytelling, enhanced gameplay mechanics, and beautifully crafted environments that will transport players directly into the majestic world of ancient China.

Stay tuned for further updates, and don't forget to add Chinese Frontiers to your wishlist and follow our Steam page.

Together, let’s explore the frontiers!

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