Update 0.9.8.5
[h3]New Features[/h3]
[h3]Improvements[/h3]
[h3]Bugfixes[/h3]
- New Weapon Stat: Melee Range. You can now increase the melee range for all melee weapons with this new introduced weapon stat.
- Weapon Stat Ranges: You can now see the range of what each weapon stat can roll.
- Isolated Weapon Stats: Each Weapon stat roll is now displayed by itself and is not accumulated with other stat rolls of the same attribute. Previously rolling two times melee damage on a weapon would display it as a single high melee damage increase of like +53% instead of displaying 2 or 3 attribute roles (i.e. +20 +10 +3). This should now make it easier to understand weapon rarities and the amount of stats your weapon has and if it is beneficial to further craft and re-roll your weapon stats.
[h3]Improvements[/h3]
- Shard of Power when applying to a weapon with max power value now does not remove further crafting potential.
- Player character Heleja now has increased weapon scale.
- Increased size of cycling hammer effects for goladir player character and the starting weapon ember forge
- Moved melee range stat to first page of stats window (life leech is now on the misc page)
[h3]Bugfixes[/h3]
- Fixed weapon offset on some idle animation for Heleja player character.
- Fixed wrong weapon damage scaling for all echo weapons.
- Fixed animations for dark wanderer in main menu and character selection.
- Fixed a crash when opening build viewer on the leaderboards for players that had emerald staff equipped.
- Fixed unlock cost being added to all dialogs, instead of only the dialogs that are unlock themed