Hotfix 0.9.11.0a-l
[h3]Major Changes and Improvements[/h3]
[h3]Balancing[/h3]
[h3]Bugfixes[/h3]
- Adjustments to auto transparency scaling
- Legendary and ascended weapon effects are now displayed in character selection screen (v.0.9.11.0c3)
- Moving the player effect transparency slider will automatically deactivate the auto effect adjustment (v.0.9.11.0d)
- You can now close stats and crafting window by pressing the esc button on keys and controller (v.0.9.11.0k)
[h3]Balancing[/h3]
- Slightly increased awakened gatekeeper spawn chance scaling
- Slightly increased spawn chance of Echoes Of Fate world event
- Dodge regeneration skill nodes now grant +10 % dodge reg (was +40 before). (v.0.9.11.0g)
- Slightly reduced grace time after dodge trigger, as with the new added dodge cancelation possibilities would allow for permanent invincibility (v.0.9.11.0g)
- Heleja blink specialisation now has +1 dodge cost and as compensation grants +1 max dodge (v.0.9.11.0i)
- Gloomtide has reduced resource cost 6 endurnce (was 10) and 6 energy (was 10) (v.0.9.11.0g)
- Reduced movement speed of epic map mod enemy effect (0.9.11.0h)
- Reduced boss spawn rate (v.0.9.11.0k)
[h3]Bugfixes[/h3]
- Fixed crashes for World Event that spawn specific enemies and bosses
- Fixed not able to attack after closing crafting window from in game
- Fixed wrong updated map info
- Fixed echo weapons showing icons on minimap
- Fixed multiple generated maps after unlocking the pathfinder for the first time
- Fixed long idle time for companions after respawn
- Fixed a bug that caused shapeshift trinket attacks to consume more resources as indicated
- Fixed lost focus for controller on eacho weapon crafting
- Fixed auto effect transparency setting not being correctly saved and applied (v.0.9.11.0c2)
- Fixed legendary and ascened weapon effects not being displayed directly after loading save file (v.0.9.11.0c3)
- Fix of a performance regression in latest hotfix for companions (v.0.9.11.0d)
- Fixed normal map bosses take over a shield from last boss fight (v.0.9.11.0d)
- Fixed a but that caused Echoes of Fate to be removed from maps (v.0.9.11.0f)
- Fixed shooting traps not shooting consistant (v.0.9.11.0h)
- Fixed a bug that caused emerald staff not having weapon resource cost applied (v.0.9.11.0j)
- Fixed condition damage not being updated directly after changing your skills (v.0.9.11.0l)
- Fixed map reset after completing a rift (v.0.9.11.0l)