1.0 Release Reveal Marathon #5
Welcome back Wanderers to the 1.0 Release Reveal Marathon #5, where we will unveil a major part of the extensive 1.0 content update.
Last week we reveiled the Release Date for the 1.0 Release of Striving for Light including the Release Announcement Trailer.
Striving for Light will have its full 1.0 Release on July 11th 2025. You can check out the new announcement trailer here in case you missed it:
https://store.steampowered.com/news/app/1646790/view/543358846952800641?l=english
This week we want to cover some of the new Steam Features coming to Striving for Light with the 1.0 Release Content Update. There have been some highly requested features and we are looking forward to share more details on these in this post.
With the 1.0 Release we are bringing Steam Achievements to Striving for Light. Currently we are at a total of 196 Achievements and counting. These achievements will be shared accross all your leagues, game modes and save files and synced with steam.
Therefore we have reworked the existing achievement system to clearly separate and structure:
Furthermore we are adding stats to Striving for Light. Stats allow for some more long term achievements like defeating a certain amount of enemies, bosses, or collecting things like light fragments or ... deaths...

Some achievements are tied to these stats but they also give you a nice long term overview on what you have achieved playing Striving for Light.
Previously unlocks have been mixed into the general achievements those are now completely separate. We also added a hardcore / softcore toggle button that allows you from the main menu to view your current achievement progress without needing to enter the game and access it from the pause menu.
The 1.0 content update will also utilise steam rich presence, that will display your current in game activity across steam.

With the release of Striving for Light you will also be able to collect steam trading cards for the game and craft badges.

On crafting badges you can get rewarded by Striving for Light steam emotes and profile backgrounds.
In case you feel like you need some extra spice to hype you up until release. We decided to share a new desktop wallpaper concept art.

We hope that this preview excites you for the upcoming 1.0 release! We are looking forward to hear your thoughts on all the new features and content.
But behold, this is only a fraction of what will come with the 1.0 Release, we will continue the reveal marathon on next Wednesday 11th of June.
You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.
Last week we reveiled the Release Date for the 1.0 Release of Striving for Light including the Release Announcement Trailer.
Striving for Light will have its full 1.0 Release on July 11th 2025. You can check out the new announcement trailer here in case you missed it:
https://store.steampowered.com/news/app/1646790/view/543358846952800641?l=english
This week we want to cover some of the new Steam Features coming to Striving for Light with the 1.0 Release Content Update. There have been some highly requested features and we are looking forward to share more details on these in this post.
Steam Achievements & Stats
With the 1.0 Release we are bringing Steam Achievements to Striving for Light. Currently we are at a total of 196 Achievements and counting. These achievements will be shared accross all your leagues, game modes and save files and synced with steam.
Therefore we have reworked the existing achievement system to clearly separate and structure:
- Steam Achievements - Global across all leagues and save files
- Seasonal Challenges - League and game mode dependent
- Unlocks - League and game mode dependent
- Stats - Global across all leagues and save files
Furthermore we are adding stats to Striving for Light. Stats allow for some more long term achievements like defeating a certain amount of enemies, bosses, or collecting things like light fragments or ... deaths...

Some achievements are tied to these stats but they also give you a nice long term overview on what you have achieved playing Striving for Light.
Previously unlocks have been mixed into the general achievements those are now completely separate. We also added a hardcore / softcore toggle button that allows you from the main menu to view your current achievement progress without needing to enter the game and access it from the pause menu.
Steam Rich Presence
The 1.0 content update will also utilise steam rich presence, that will display your current in game activity across steam.

Steam Trading Cards, Badges, Profile Backgrounds and Emotes
With the release of Striving for Light you will also be able to collect steam trading cards for the game and craft badges.

On crafting badges you can get rewarded by Striving for Light steam emotes and profile backgrounds.
In case you feel like you need some extra spice to hype you up until release. We decided to share a new desktop wallpaper concept art.

We hope that this preview excites you for the upcoming 1.0 release! We are looking forward to hear your thoughts on all the new features and content.
But behold, this is only a fraction of what will come with the 1.0 Release, we will continue the reveal marathon on next Wednesday 11th of June.
You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.