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  3. Hotfix 0.3.0.4

Hotfix 0.3.0.4

[h3]Improvements[/h3]
  • All created projectiles from skills are now the same type as your range weapon projectiles. Example: If Scattering Sweep creates metal blade projectiles and you have a Scattering Projectile skill modifier active and a ice staff equiped, then these projectiles scatter into freezing projectiles.
  • Ressource bars for energy and endurance are now more responsive
  • Improved random world generation algorithm to prevent chests and portals beeing spawned on or next to traps or other world objects
  • Player movement speed now also scales dodge speed and range to prevent dodging speed beeing lower than the normal movement speed when a lot of movement skill nodes have been activated in the skill tree


[h3]Balancing[/h3]
  • Skillnode: Increased Melee Damage does now also increase your Endurance cost by 1


[h3]Bugfixes[/h3]
  • Fixed a bug which caused keys and unlocked portals to stay unlocked for later dungeon floors