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  3. Patch 0.3.2.3

Patch 0.3.2.3


[h3]      Improvements[/h3]
  • [Super Bosses] Super Boss Arenas can now be revisited after going back to the normal dungeon floor to pick up remaining fragments of light or loot
  • [Scenes] Decreased scene transition time to make switching to the skill tree faster and feel more responsive
  • [Player Movement] Fixed unresponsive player behaviour on the start of movement
  • [Minimap] Chests now display already opened state on the minimap as well
  • [Camera] Increased the player camera speed to prevent a decreased vision in walking direction with high movement speed
  • [Skills] Projectile Multiplicator: Added extended explanation for additional shooting directions


[h3]         Balancing[/h3]
  • [Endgame] Increased enemy hp scaling on the endless mode
  • [Weapons] Dark Staff projectiles now can only pierce through a target one time
  • [Enemy] Wood Crawler:  AoE field duration has been decreased to 2 seconds (was 3 seconds before)
  • [Enemy] Snake: Has increased cooldown between attacks

[h3]         Bugfixes[/h3]
  • Fixed a bug which caused the uncovered minimap state to get reset after returning from a super boss arena
  • Fixed a bug which caused collected keys get lost when entering the super boss arena
  • Fixed a bug which caused buttons in the skill tree to be not working when switching from gamepad to mouse input and vice versa
  • Fixed a bug which caused the game to crash when entering the options menu while inside of a super boss arena
  • Fixed a bug which caused not all buttons of the pause menu being interactable while being in the super boss arena
  • Fixed a bug which caused destructible objects to trigger the destroy effects multiple times



We wish you a lot of fun trying out these improvements. The best place to get involved in the ongoing development of Striving for Light is our Official Discord Server.