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  3. Patch 0.3.2.5

Patch 0.3.2.5


[h3]      Improvements[/h3]
  • [Stats] Added tooltips to the stats window sections to improve the explanation of the different stats
  • [Stats] Added movement speed stats to the stats window
  • [Skills] Improved several skill descriptions
  • [UI] Reworked level up / skill points UI
  • [Performance] Performance improvements for companions
  • [Performance] Performance improvements for various visual effects


[h3]         Balancing[/h3]
  • [Weapons] Darkness Staff: Increased projectile sped to 250 (was 150), increased the travel distance of projectiles to 400 units( was 300 units)
  • [Weapons] Dagger: Increased hitbox size
  • [Weapons] Short Sword: Increased hitbox size
  • [Melee Combat] Faster default endurance regeneration time. It is now 0.8 seconds (was 1.0 second)
  • [Range Combat] Faster default energy regeneration time. It is now 1.0 seconds (was 1.3 seconds)
  • [Skills] Melee Companion: Decreased Endurance & Energy reduction to -1 (was -2 before)
  • [Skills] Range Companion: Decreased Endurance & Energy reduction to -1 (was -2 before)
  • [Skills] Ravaging Companion: Decreased Endurance & Energy reduction to 0 (was -1 before)


We wish you a lot of fun trying out these improvements. The best place to get involved in the ongoing development of Striving for Light is our Official Discord Server.