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Legendary Content Update Hotfixes

[h2]Improvements[/h2]
  • Weapon Shard Items can now also be obtained from the merchant (v.0.7.1.0c)
  • Improved visual effects for the unstable potion ranged weapon poison splash (v.0.7.1.0c)


[h2]Balancing[/h2]
  • [Range Weapon] Unstable Potion: Now inflicts poison stacks also on bullet hit additionally to have a 30% chance in triggering a poison splash AoE effect. Base Weapon Attack Speed reduced to 1.1/s (was 1.0/s). Attack Cost has been increased to compensate the power gain to 1 Endurance and 1 Energy (was 1 Endurance).




[h2]Bugfixes[/h2]
  • Fixed a bug which caused legendaries to vanish on gatekeeper and aeodra arenas (v.0.7.1.0a)
  • Fixed a bug which caused legendary weapon vfx being always active on certain weapons (v.0.7.1.0a)
  • Fixed a bug which caused unreliable projectile range behaviour with reverting shot and increased projectile range nodes. Mostly the projectile range increase of skill nodes was only affecting the first spawned projectiles and had no effect on later spawned projectiles. (v.0.7.1.0b)
  • Fixed a crash when entering secret boss arena on void map (v.0.7.1.0c)
  • Fixed a crash when changing ranged weapons with active range attack replacer skills (v.0.7.1.0c)
  • Fixed a crash on certain enemies with reverting projectiles (v.0.7.1.0c)
  • Charge does now actually scale the projectile damage when charging projectiles (v.0.7.1.0c)


If you encounter any bugs or inintented behaviour please report it on the steam forums or on our discord! This helps us a ton to hunt down those bugs.

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