Update 0.8.7.2
[h2]Improved Controller Support[/h2]
Controller usage on the skill tree and the pathfinder has been improved. You can now as well use the thumb stick to jump between nodes. Fast movements make the cursor jump to the next node in the targeted direction. Slow thumb stick movements unlock the cursor for fine adjustments. This should hopefully make navigating the trees more fun using the controller.
You can now use the LB+RB button to switch between softcore and hardcore mode at the start of the run when using a controller.
[h3]Improvements[/h3]
[h3]Bugfixes[/h3]
Controller usage on the skill tree and the pathfinder has been improved. You can now as well use the thumb stick to jump between nodes. Fast movements make the cursor jump to the next node in the targeted direction. Slow thumb stick movements unlock the cursor for fine adjustments. This should hopefully make navigating the trees more fun using the controller.
You can now use the LB+RB button to switch between softcore and hardcore mode at the start of the run when using a controller.
[h3]Improvements[/h3]
- Highlighted nodes in the skill tree and the pathfinder now have an animated highlight for improved visibility when using a controller.
- Darkness skill gem world event reward window now also on keyboard / mouse focuses first option so that selection can be made by UI arrow navigation
- Further performance improvements on critical hit enemy flash effect
- Fissure skill is now fully affected by the player effect transparency setting
- Improved distort shader effect for the fissure skill effect.
- Reduced loading times when switching scenes.
- Player character is now remaining facing in the latest walking direction instead of always facing in the downwards direction.
[h3]Bugfixes[/h3]
- Fixed map tooltip offset to the right when activating a map or deactivating a map
- Fixed misplaced tooltips on the pathfinder radial menu when using a controller.