0.8.7.2a
Update 0.8.7.2a is making getting hit more fun than ever... with complete new player hit visuals and sound effects.
[h3]Improvements[/h3]
[h3]Balancing[/h3]
[h3]Bugfixes[/h3]
[h3]Improvements[/h3]
- Player hit visual effects have been completly reworked. Player hit has also got a brand new sound effect. This will make player hits feel much more responsive and impactful. And last but not least they should make getting hit more fun than ever :). And this is how it looks in action.
- Reworked trembling ground visuals effects and fixed inconsitent visual effect drop outs
[h3]Balancing[/h3]
- Fragmentation projectiles now have increased range and less travel speed
[h3]Bugfixes[/h3]
- Fixed crahses that have been introduced by the latest loading rewrite to reduce scene transition loading times
- Fixed wrong number of assigned enemy on death effects