Update 0.8.2.3
Continuing the trend of our latest update we are now granting the shard of conjunction and the shard of change a new unique visual and sound effect which should make using those shards even more satisfying.
[h3]New Features:[/h3]
[h3]Improvements[/h3]
[h3]Bugfixes[/h3]
Not satisfied with any mechanic or implementation of systems in the game? You encountered a bug or weird behaviour? Then please share your feedback with us so that we can make this game the best it can be! We are very open to feedback and are looking forward to hear your suggestions and follow the discussions on discord and steam forums!
If you encounter any bugs or issues please report them so that they can be fixes as soon as possible. The best way to engage in the ongoing development of Striving for Light is our discord:
Join our official discord!
[h3]New Features:[/h3]
- Shard of Change has received a visual & sound effect on activation to make using shards more satisfying and improve feedback if the activation was successful. Using the Shard of Change now looks like this:
- Shard of Conjunction has received a visual & sound effect on activation to make using shards more satisfying and improve feedback if the activation was successful. Reforging connections between nodes now looks like this:
[h3]Improvements[/h3]
- Pathfinder tooltips have been improved. The overall size of the pathfinder tooltips for the maps and map mods are now much smaller in size which will prevent making them flowing outside of the game window.
- Vsync is now enabled by default on windowed mode to prevent micro stutters especially in capturing the game via capturing software like OBS
[h3]Bugfixes[/h3]
- Descriptions for different maps in the pathfinder are now back implemented into the game.
- Fixed weird centipede movement where the enemy could end up accelerating and surrounding you (v.0.8.2.3a)
- Fixed a crash that could occur on game startup with multi monitor setups and older save files. Now the saved screen resolutions are checked if they are compatible with the current monitor before loaded to prevent crashing the game on startup (v.0.8.2.3a)
Not satisfied with any mechanic or implementation of systems in the game? You encountered a bug or weird behaviour? Then please share your feedback with us so that we can make this game the best it can be! We are very open to feedback and are looking forward to hear your suggestions and follow the discussions on discord and steam forums!
If you encounter any bugs or issues please report them so that they can be fixes as soon as possible. The best way to engage in the ongoing development of Striving for Light is our discord:
Join our official discord!