1. Striving for Light
  2. News
  3. Balancing Update 0.8.1.2

Balancing Update 0.8.1.2

[h2]New Features:[/h2]

[h3]Map Tiers X - XV[/h3]

All map tier map node designs have been reworked to make it easier to differentiate between the different map tiers. New Map Tiers X- XV have been added to the endgame.



[h3]Balancing: [/h3]

  • The higher map tiers now spawn quicker after you have reached level 70
  • Enemy HP scaling slightly increased 
  • Dodge skill now reduce dodge regeneration by -20% instead of reducing max dodge by -1. This should make dodge skills a more valid choice.
  • The increased AoE size is now capped to +400% (which is around a screen size for most of the skills) to maintain performance in endgame scenarios. 
  • Increased spawn possibility of increased critical hit chance skill node
  • Reduced drop chance of skill point gem