Update 0.9.0.1
[h2]🌟New Features: [/h2]
[h3]More Accessible Softcore Mode[/h3]
In softcore mode you will now gain a new shield charge after each defeated gatekeeper. The gained shield charge is now also indicated by a new blue visual effect. Previously shields recharged after each 10 levels. This was way to unclear when shields are recharged and way to unsteady. With this new change softcore mode should be more accessible for new players.
[h3]Shockwave Culling System[/h3]
A new shockwave culling system was implemented that prevents multiple shockwaves being spawned on top of each other, preventing screen articfacts. This should also lead to improved performance.
[h2]⚙️Improvements:[/h2]
[h2]⚖️Balancing:[/h2]
[h2]🔧Fixes:[/h2]
[h3]More Accessible Softcore Mode[/h3]
In softcore mode you will now gain a new shield charge after each defeated gatekeeper. The gained shield charge is now also indicated by a new blue visual effect. Previously shields recharged after each 10 levels. This was way to unclear when shields are recharged and way to unsteady. With this new change softcore mode should be more accessible for new players.
[h3]Shockwave Culling System[/h3]
A new shockwave culling system was implemented that prevents multiple shockwaves being spawned on top of each other, preventing screen articfacts. This should also lead to improved performance.
[h2]⚙️Improvements:[/h2]
- Companions are now teleported to your current player position whenever you enter a gatekeeper arena, descent expedition room or world event with barriers.
- Companions on respawning when getting out of reach do not perfectly stack on each other keeping better overview on the amount of companions you have
- Improved player level up visual effect
- Redesigned Light Staff and Phoenix Staff Projectile visuals
- Improved Descent Expedition background visuals
- Improved bleeding blade visuals
[h2]⚖️Balancing:[/h2]
- Tower Defense Upgrades: Blade Orbit now does not knockback enemies (did knockback)
- Tower Defense Upgrade: Each Blade Orbit upgrade now increases the chance to spawn an additional blade orbit (was a guaranteed spawn increase before)
[h2]🔧Fixes:[/h2]
- Fixed wrong wording on descent defense event start button
- Paused game on tower defense while selecting upgrades now does not trigger further tower abilities on pause and release all of them when continuing
- Fixed reset serpents phase spawn on softcore when you have died and re-entering the gatekeeper arena
- Fixed glaring light total duration of only 1s (should be 3s) (v.0.9.0.1a)
- Fixed vanishing trinkets that have been exchanged and dropped again (v.0.9.0.1a)