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Striving for Light News

Q&A - Dev Livesteam - Earthshaper Update 0.9.1



The upcoming "Earthshaper" content update will launch together with the Race Event on 24th November at 7pm CET.

Since the next update for Striving for Light is just around the corner we will do a Developer Livestream tomorrow at:

[h3]Livestream on: Saturday, 18.11.2023 - 1pm CET on:

https://www.twitch.tv/deventide[/h3]

Join us live on twitch and get the first sneak peak on the new upcoming Earthshaper content and changes. We will also do a Race Event Q&A so bring all of your questions.

Don't forget to bring some🍿and see the Devs dying in their own game.

The upcoming Earthshaper content update will feature:
  • Pathfinder rework
  • 2 new skilltree shards, Shard of Exchange, Shard of Renewal
  • Woodweaver - A new nature themed range weapon
  • Earthshaper - A new nature themed melee weapon
  • Earthwalkers - A new nature themed trinket
  • Plenty of further improvements and optimisations


With the release of Earthshaper Season 12 will start at 24th Nov. 7pm CET.

If you found a bug or want to chat with fellow players about the game you are invited to join our discord.

Update 0.9.0.9f

[h3]🌟New Features:[/h3]
  • Reworked save file management system.
  • New notification when new seasons are available in main menu.



  • Joining new seasons is now done by entering the save file manager on top right in main menu. There you will also have an overview of the current season you are currently playing and what new season is available.



Update 0.9.0.9e

[h3]🌟Improvements:[/h3]
  • Improved dialog system for all NPCs in town. It is now not required to press the contine button in order to unlock further dialog options like unlocking weapons/skills in town. Also unlocking new dialog options for Darokin the old man in Ankerath are now only listed in the dialog list and not automatically triggered, which lets you access gambling and unlocking the character without clicking throuh all the dialogs.
  • Redesigned Darokin's Staff projectile
  • Improved performance for all shadows
  • Improvements to save file loading. If you encountered any weird bug that loaded the wrong safe file just press the top right button in main menu and re-select your offline/online save file again.
  • Improvements to projectile shadows
  • All melee weapons now have new alternate random sound effect. This marks the end of machine gun sounding dagger attacks with extreme attack speeds
  • Aeodra arena has received new parallax background effects and got a redesign


[h3]🔧Fixes:[/h3]
  • Fixed wrong dialog caption for Goladir Blacksmith that showed Unlock Character instead of Unlock weapon
  • Phoenix egg is now removed when activated and dying in softcore game mode
  • Fixed wrong save files being loaded after the race event timer initialisation in main menu
  • Fixed wrong save files being loaded after entering the save file manager
  • Fixed player getting stuck on city plaza wall collider when walking along the side walls


These improvements and fixes have also been rolled into the playtest branch.

Update 0.9.1 Preview & Playtest!

We are continuosly working on the upcoming patch 0.9.1 and want to share some news about a new skill tree shard that will expand your arsenal of possibilities on reshaping your skilltree.

[h2]New Features:[/h2]

[h3]Shard of Exchange[/h3]

A shard that holds the power to exchange all unused skillnodes of the same type by new random skills.

The Shard of Exchange will let you exchange all unskilled nodes of the same type into new random skills. This opens up new possibilities for even stronger specialisations. You don't need any energy regeneration for your build at all? You can now exchange all energy regeneration nodes at once with new random skill nodes.

And this is how it looks in action:



[h3]Shard of Renewal[/h3]

A shard that holds the power to transform all unused skillnodes into new skillnodes but excludes the selected skill as well as all direct connected skills.

The Shard of Renewal lets you reroll the entire skilltree at once (only unskilled nodes) while also giving you control over what skills you want to have excluded from the skill pool for this specific reroll. The selected skill as well as all directly connected skills will be excluded for the reroll. This opens up a new horizon of posibilities where you might want to form a cluster of skills that you want to have exluded first by using the Shard of Change and then connecting them by using the Shard of Conjunction. After you have formed a cluster of unwanted skills you can then apply the Shard of Renewal to it to reroll the entire skilltree of unskilled nodes with the exclusion of your selection.

And here is the Shard of Renewal in action:



These new Skilltree Shards have been integrated to the Merchant, gambling recipes, arena rewards and all the available loot tables in the game. Some of the hardest challenges like the hideout boss encounters will have a high chance in receiving these new shards.

You can jump onto the public playtest branch right now and try out the new shards along the pathfinder rework.

Information about the pathfinder rework coming with 0.9.1:
https://store.steampowered.com/news/app/1646790/view/3736358345144658291?l=english

We want to thank you for your ongoing support!
If you found a bug or want to chat with fellow players about the game you are invited to join our discord.

Hotfix 0.9.0.9d

[h3]🔧Fixes:[/h3]
  • Fixed duplicated Corrupted Merchant after dying in Softcore
  • Fixed Aeodra Arena not being ended after Dying in Softcore
  • Fixed additional spawned portals and trees of light in the Aoedra Arena on scene switches
  • Fixed a bug that might cause no enemy hit effects to be played after multiple scene transitions
  • Fixed missing achievement translation tag