With this update we are focusing the sound effects of Striving for Light.
[h2]New Features:[/h2]
[h3]Random Alternate Sound Effect Trigger System[/h3]
Until now sound effect where rather static as each action was only firing the same sound effect sample. This could become annoying playing weapons with very fast attack speed like the dagger. With this update we are introducing a new alternate sound effect trigger system that not only picks a random sample from a pool of sound effects but also applies random small pitch shifts to the samples so that you will hear a differnt sound effect each action. So now fast dagger stabs will all sound individual and dynamic.
[h3]Brand New Sound Effects[/h3]
Furthermore we have redesigned all projectiles, player skill effects and weapon sound effects and added plenty of new sound effects to the game. This combined with the new alternate sound effect system is adding so much more dynamic and depth to the sonic atmosphere of Striving for Light.
[h3]Improvements[/h3]
- Performance improvements for all projectiles
[h3]Bugfixes[/h3]
- Fixed a crash on older save files which did not have a character selected from the new character selection on an active run (v 0.8.2.4a)
- Fixed a crash on character death on old save files without selected character from the new character selection (v 0.8.2.4b)
- Fixed weird centipede movement where the enemy could end up accelerating and surrounding you (v.0.8.2.3a)
- Fixed a crash that could occur on game startup with multi monitor setups and older save files. Now the saved screen resolutions are checked if they are compatible with the current monitor before loaded to prevent crashing the game on startup (v.0.8.2.3a)
Not satisfied with any mechanic or implementation of systems in the game? You encountered a bug or weird behaviour? Then please share your feedback with us so that we can make this game the best it can be! We are very open to feedback and are looking forward to hear your suggestions and follow the discussions on discord and steam forums!
If you encounter any bugs or issues please report them so that they can be fixes as soon as possible. The best way to engage in the ongoing development of Striving for Light is our discord:
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