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Striving for Light News

Update 0.7.2.3

[h3]Improvements:[/h3]
  • Fragment of Light has received a visual overhaul.



  • Reworked some glow amber particle effects.
  • Improved tooltip positioning for the pathfinder.



[h3]Bugfixes:[/h3]
  • Rolling stone enemies now don't roll to the outside of the map.
  • Fixed cut off dialog for the old man world event.
  • Fixed cut off dialog for the emerald staff effect description.


If you encounter any issues please use the bug report button in the main menu to report them to us. Also consider attaching your save file for any issue which frequently comes up during your run.

Join the official discord:
https://discord.com/invite/GNEBkQDyUb

Update 0.7.2.2

[h3]New features:[/h3]
  • You can now delete your save files within the game by using the delete button on the save file entry. So there is now no need to head to the save location to get rid of old season save files or to delete your private league save files. When pressing the delete button a confirmation dialog will ask you to confirm the deletion of the save file.
  • The offline save file is now also displayed as the first entry in the list of save games. This makes it clearer what save games you have available. You can now also easily delete the offline save file to start with a new save file within the game.


[h3]Improvements:[/h3]
  • The damage number cap has been reworked to display a maximum of 10 damage numbers each 0.1 s (before 1 / 0.05 s). The overall goal is to still keep damage numbers readable in endgame scenarios but still display enough numbers to actually get a feeling on how much damage you deal. Let us know if this cap feels reasonable.


[h3]Bugfixes:[/h3]
  • Fixed a bug which caused to load a new save game with a dead character in rare cases after creating a new save file.


If you encounter any issues please use the bug report button in the main menu to report them to us. Also consider attaching your save file for any issue which frequently comes up during your run.

Join the official discord:
https://discord.com/invite/GNEBkQDyUb

Hotfix 0.7.2.1b-c

[h3]Improvements:[/h3]
  • Limit to damage numbers to keep them readable in the endgame scenarios and to limit the performance impact. You might have noticed that in the endgame a lot of damage numbers can pop up which could make them unreadable and therefore miss the purpose of having them in the game. With the new damage number spawn limit only a maximum amount of 20 damage numbers per second can be displayed which keeps them readable and minimises the performance hit.
  • Improvements and fixes for stuttering with v-sync in window mode. This should solve stuttering issues especially on capturing the game via OBS or other video capturing software.


[h3]Bugfixes:[/h3]
  • Fixed old man missing dialog.
  • Some on attack effects of legendary weapons have not been applied to range constructs after weapon switch. Now all on attack effects are immediately updated.
  • Fixed infinite map loading bug for endgame maps (v.0.7.2.1c)
  • Increased message queue length to support skill trees with very high number of skill nodes (v.0.7.2.1c)


If you encounter any issues please use the bug report button in the main menu to report them to us. Also consider attaching your save file for any issue which frequently comes up during your run.

Join the official discord:
https://discord.com/invite/GNEBkQDyUb

Hotfix 0.7.2.1a

Bugfixes:

Fixed recurring crashes on loading save files.

If someons still gets crashes on loading save files or when opening the skill tree, please report it via the bugreport button or via discord and please attache your save file where you get the crashes so that we can fix it as soon as possible.

Join the official discord:
https://discord.com/invite/GNEBkQDyUb

Update 0.7.2.1

  • You can now remove weapons from the town and receive a small gift of appreciation from the old man once you unlocked gambling.


  • The Aeodra portal now also has to be interacted with the interaction key to enter the portal. This should prevent accidentally entering the arena during fights.
  • Increased minimap icon size of fragments of light.


  • Fixed wrong displayed/calculated damage of weapons on tooltips.
  • Fixed cut off weapon description in weapon stats.
  • Fixed mouse cursor on reward and unlock UI's jump to the top left of the window.
  • Fixed double tooltips on reward and unlock UI's.
  • Fixed a bug which caused a random map environment to be loaded instead of the previous environment when exiting a secret boss arena.


If you encounter any crashes or issues please use the bug reports button in main menu and dont't forget to attach your save file so that we can fix the bugs a soon as possible.

Join the official discord at:
https://discord.com/invite/GNEBkQDyUb