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  3. SpaceBourne 2 Beta Ver. 1.3.0 Release Notes

SpaceBourne 2 Beta Ver. 1.3.0 Release Notes

[h3]SpaceBourne 2 Beta Ver. 1.3.0 [/h3]

[h3]NEW FEATURES AND CHANGES :[/h3]

  • • Squad management system has been added to the game where the player can define their own wingmen. (You can watch the training video from the video tutorials in the pause menu)
    To use this feature, it is necessary to start a new game.

  • • (EXPERIMENTAL) The "Skip Story" feature has been added to the game, (At Pause Menu) which will allow Beta Testers to progress instantly to a certain point in the story when they start a new game. It's only available for key story points yet (Please read the warnings on the interface before using this feature and use it with the steps specified there.).

  • • Scanning system mechanics have been changed;

>>>Signal locations can only be detected using the Catcher probe. In Solar Systems lower than level 20,

>>>In Solar Systems between levels 20-30, echoes are found by pulling to the center with the Merger probe, but the signal strength does not decrease during this operation.

>>>In solar systems up to level 30, both merger and booster probes should be used as before.

  • • AI ships stats balanced

  • • Some requested QOL changes added to the game

  • • Experience balanced for Pilot and Soldier classes

  • • Missile and Torpedo damages and speeds are balanced

  • • The loot drop rate from the enemies in mercenary missions has been balanced


[h3]BUG FIXES:[/h3]
Reported by players as follows :
  • • If I activate Relative mode while the cursor is visible game controls are getting locked

  • • Drane's ability to repair the ship hull breaks whenever the Rebirth or Reducer perk triggers.

  • • Salvage yard spawns inside terrain in Ice and Lava planets

  • • If the bullet in my gun is 0 when saving the game, it shows negative values when loading that slot

  • • When I open the Mail interface there are diplomacy buttons at the right of the screen

  • • In the Services UI, The missile mesh isn't updated if I load Shield Missile at the right list

  • • Turning down audio levels doesn't work

  • • In the settings screen, every time I click on the inputs on the DEFAULT key everything disappears

  • • Scanner and Galaxy Atlas interfaces detail widget fixed on the screen

  • • Even with successful probe scans, I get the Operation Canceled message.

  • • When I find a signal by doing a probe scan in the scanner, I cannot click on that point without turning the scanner off and on again.

  • • Input Settings interface collapses If I clicked the Default button

  • • It gets very dark after exiting the Pirate station.

  • • No mission point spawned at Mercenary mission on Ice Type Planet

  • • In the first battle mission, when I open the tactical map in HQ, the camera takes me to a place outside the cave and I cannot complete the mission until I leave the HQ.

  • • in the integration station mission, the main mission does not progress if I do not destroy the station vis the ”battle summary” interface (all options are available)

  • • When I want to warp to the points behind the planet while in orbit, the trebuchet point spawns. If my warp target is on the other side of the planet (i.e. close) the ship gets stuck in the trebuchet point and the warp never completes.