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  3. SpaceBourne 2 Beta Ver. 1.4.6 Release Notes

SpaceBourne 2 Beta Ver. 1.4.6 Release Notes

[h3]SpaceBourne 2 Beta Ver. 1.4.6[/h3]

[h3]NEW FEATURES AND CHANGES :
[/h3]
  • • Added interactive NPCs to stations. Now stations and outposts are more alive. NPCs that give side quests at stations will be added with future updates.
  • • “Show Telemetry Only When Weapons are Online “ setting was added to the General Settings
  • • “Show Bottom Ship Status Only When Weapons are Online “ setting was added to the General Settings
  • • “Hide HUD” button added to the game (At Shared Inputs)


[h3]BUG FIXES:[/h3]
Reported by players as follows :

  • • During Faction battle editing, if I close the interface with ESC, it remains minimized when I open the Main UI again.
  • • On the galaxy map atlas the S and E keys don't work
  • • Faction battles tactics are not saved. It is resetting when I re-open the tactics interface,
  • • Operation button in the Faction Operations interface is greyed out even when I choose a target to attack
  • • I can’t click the Add to Battle button in the Faction battle interface
  • • The operation to destroy the Integration station does not save and execute properly. The army will not show up at the Escape Route, even If I cancel and redo the whole operation.
  • • If I save the game in the entrance corridor at Falron stations, when I load that save the file, the character falls down from the station.
  • • The number of rockets that can be loaded in T5 torpedoes and missile launchers appears to be 0.
  • • Stocks are mixed in guild markets. If I opened the Rank 2 market before, it shows the stock of the Rank 2 market in the Rank 3 market.
  • • The levels of foot combat bosses look different than the quest level.
  • • In The initial tutorial mission, on the destroyed mining station platform if you go behind the building, you can still interact with the hacking terminal through the wall
  • • The Contract point is still present after completing the mission on the system map
  • • When you click H to free the cursor, then click on Stargate to ask for permission, the menu appears by jumping. It makes it less fluid to click on the choice quickly as we have to wait for the end of the animation.
  • • Using keyboard numbers for dialog choices also activates soldier abilities.
  • • Some enemies don't spawn or spawn in unreachable areas i.e. below ground in the Ka run the camp, preventing progress.
  • • In the Saving The Anka mission, in the section where I need to manage the squad, the squad does not perform the tasks I gave and the squad interface does not appear.
  • • Minor unreported bugs fixed