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  3. SpaceBourne 2 Early Access Ver. 1.7.0 Released

SpaceBourne 2 Early Access Ver. 1.7.0 Released

SpaceBourne 2 Early Access Ver. 1.7.0

[h3]NEW FEATURES AND CHANGES :
[/h3]

  • • The Galaxy Trading system is now active.

  • • Trade ships have been added to the game as a new ship class.

  • • 4 new Galaxy Trade ships have been added to the game.

  • • Trade Hubs have been revamped and are now active. Players can now trade from trade hubs.

  • • Complexes are now active. Players can buy trade goods below Galaxy prices from complexes.

  • • Make sure to watch the Trade section from the In-Game tutorial videos before trading.

  • • Capital ship weapons have been upgraded. Automatic turrets now fire lasers, making them more effective against fighter-class ships.

  • • A quick communication shortcut has been added to the game. With CTRL+H (default cursor key), players can quickly get Jump permission when near Stargates. They can also request Docking when near stations.

  • • All ship prices have been balanced.

  • • Traditional Chinese language has been added to the game.

  • • Brazilian Portuguese language has been added to the game.



[h3]BUG FIXES:[/h3]
Reported by players as follows :

  • • When requesting docking consecutively, the docking points overlap each other
  • • After creating a Faction, all the emails in my inbox got deleted and I can't receive new ones
  • • I'm stuck in the hangar interface and can't leave or save
  • • The "Rebirth" pilot talent is triggered and remains active indefinitely, making the player invincible
  • • The items in my bank get deleted when I save/load
  • • Leaving a system quickly after a Faction raid prevents the player from taking ownership
  • • The Faction Treasury value displayed on the Capital Station is incorrect
  • • I can't assign generals to raids or station defense, but I can assign them to station capture operations
  • • I can build the same station repeatedly in the same system
  • • After enabling the Faction system and saving and exiting the game, the Faction soldiers disappear upon loading the save
  • • If I exit the game during a meeting on the main station, everything related to the Faction and main missions resets (Guild missions remain)
  • • Capital ship weapons and perks can't target enemy drones
  • • I can buy ships cheaply and sell them at a higher price in the same station
  • • The invincible ship perk can only be used once and gets stuck on cooldown, potentially leaving the player invincible
  • • In some Mining Guild stations, the ship markets are empty.
  • • A Capture Raid can't be started immediately after finishing a Faction Operation on the last station in a system
  • • If I delete an email from the mail interface, the mail indexes get mixed up, and the task from the mail I accepted later appears in the same slot
  • • After destroying a large portion of an asteroid, if I move away and return to the same location, the asteroid spawns again completely covered with valuable minerals.
  • • The Ressurect (Soldier Endurance Talent) remains active forever after being triggered
  • • The items looted from the salvage yard don't appear in the "Sell all" page in the market interfaces at stations
  • • If I open the pause menu while my beam weapons are active, the beams remain active when I return to the game and if I fire again, the game crashes.
  • • If I completely destroy a faction, it shows as "destroyed" in the faction diplomacy interface, but I can still take diplomatic actions in my own faction interface.
  • • Some looted items are too heavy
  • • Sometimes the ammo in my weapon drops to negative values, and if I reload while it's negative, it remains negative and I can shoot without consuming ammo
  • • If I load more than five weapons onto the Capital ship (Flagship), the sixth weapon spawns in the middle of the ship at a high scale
  • • The interior of Capital ships remains visible from afar after leaving the ship
  • • Pirate attacks happen even when my cargo is empty and occur too frequently
  • • In some planet missions, enemies fall underground, and if my mission is to kill those NPCs, the mission gets stuck and can't progress
  • • Ships with the same model and features are sold at vastly different prices (Ship 1: 14m / Ship 2: 180m)
  • • If I enter and exit a dungeon while fighting AI outside, the outside AI remains frozen and won't shoot or move if I don't cross their path.
  • • The energy regeneration of my ship sometimes doesn't work and gets stuck
  • • If I quickly call a ship from the ship manager, the values of the last ship called reset to zero, and the ship class appears empty


Dear Pilots:

From now on, we will be putting new major features on the back burner for a while as we focus on bug fixes and improving existing features, with an emphasis on advancing the main story arc. The Trading System is an exciting addition to the game and we can't wait for our players to experience it.

I understand the importance of delivering new and exciting content, but I also recognize the value in refining and perfecting the features that are already in place. I will be dedicated to making sure that the core gameplay mechanics are running smoothly and that the main storyline remains engaging and immersive.

Thank you for your continued support and we look forward to bringing you the best possible gameplay experience.