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SpaceBourne 2 News

SpaceBourne 2 Beta Ver. 1.4.7 Release Notes

[h3]SpaceBourne 2 Beta Ver. 1.4.7[/h3]

[h3]NEW FEATURES AND CHANGES :
[/h3]
  • The entire data processing system of the game has been changed. With this change, we expect to improve performance and no more memory leak crashes.
  • Female main character added to the game
  • “"Show weapons heat at crosshair" option added to the general settings



[h3]BUG FIXES:[/h3]
Reported by players as follows :


  • • I can eject ship while jumping another system with Stargate and that breaks the game
  • • If I change the target from Scanner in the jump sequence the beep sounds keep looping
  • • The mission gets 20 earthlings never ends, even though I found the 20 ones. ( NOTE: It seems that when you give the task to the men that mission gets blocked. I solved this but you need to find at least 1 more earthling to trigger the fix.)
  • • On foot, when looting bodies, the F key is working hardly or lately
  • • I can’t Access loot again when I press the “F” key multiple times after closing the loot without looting
  • • Main quests show the wrong quest level in Mission UI
  • • The loot and exp indicator on the main HUD becomes invisible very quickly and sometimes stays on the screen.
  • • The give orders in the faction window doesn't work, its on freelance every time
  • • I have a hard time finding the military list that I last clicked and examined in the list view in the Faction interface. List slots do not have a selected Style.
  • • The HUD becomes visible when entering a ship event when HUD set to Hidden in settings
  • • In the Mission interface, Difficulty appears as Tier 4 (Very difficult) for each mission.
  • • The level progression for Pilot and Soldier isn't updating in the Talents interface and "Home" interface also the blue progress bar isn't updating correctly in the Talents Interface
  • • I complete a freelance mission protecting miners and got the reward, however when I warped away I had a message from the miner saying they had been crushed because of me, it doesn't look like it had an impact on my reward or reputation
  • • FPS drops too much while warping
  • • On the Atlas map, the S key is assigned to move back and to set the route. So both actions are made at the same time. Moreover, the Set route action rarely Works ( Set route key changed to “Q” )
  • • When you load a save, the blue triangle icon the one you see with H stays active at the same time with the crosshair, I have to press H and then H again to make it inactive
  • • Y inversion for look-in ship doesn't work when docked on the planet, but does work in flight
  • • Mouse sensitivity in the ship is way too low in Relative Mode. (Fixed but; Hotas axes cause that. If you have a Hotas Connected to your PC please make all the axes are 0, you can check via Hotas Menu in Controller Settings)
  • • At Ka-Run camp in Mark Zeran mission, the enemies are not reacting to my attacks they only attack me melee If I get too close to them
  • • Heavy Fighters and Drone ships are too hard to destroy ( Both AI ships are balanced )
  • • Although the Pursuit system does not work on M, L, and XL ships, Pursuit mode can be active on these ships and my ship is constantly trying to rotate towards these ships.
  • • During "Fixing Up", the last server command listed under "Help" reads "Location". It should be "Location(ModelID)",
  • • When I'm at the system where I want to attack, when I warp I got to as low as 6 FPS when the CPU/GPU usage is low
  • • There are Huge texts on Pits on planet surfaces

The Release Date of SpaceBourne 2 Has Been Postponed to February.

Attention all players!

We regret to inform you that the release date of the SpaceBourne 2 has been postponed to February.

We understand that many of you have been eagerly awaiting the release of the SpaceBourne 2, and we apologize for the delay. However, we believe that the extra time will allow us to offer an even better gaming experience to all of our players.

During the extra time, we have been working hard to incorporate the valuable feedback we received from our beta testers. We want to make sure that the SpaceBourne 2 is as polished and enjoyable as possible before it is released to the public.

Thank you for your patience and understanding. We can't wait for you to get your hands on the final product, and we hope that you will enjoy it as much as we do.

Sincerely,

SpaceBourne 2 Beta Ver. 1.4.6 Release Notes

[h3]SpaceBourne 2 Beta Ver. 1.4.6[/h3]

[h3]NEW FEATURES AND CHANGES :
[/h3]
  • • Added interactive NPCs to stations. Now stations and outposts are more alive. NPCs that give side quests at stations will be added with future updates.
  • • “Show Telemetry Only When Weapons are Online “ setting was added to the General Settings
  • • “Show Bottom Ship Status Only When Weapons are Online “ setting was added to the General Settings
  • • “Hide HUD” button added to the game (At Shared Inputs)


[h3]BUG FIXES:[/h3]
Reported by players as follows :

  • • During Faction battle editing, if I close the interface with ESC, it remains minimized when I open the Main UI again.
  • • On the galaxy map atlas the S and E keys don't work
  • • Faction battles tactics are not saved. It is resetting when I re-open the tactics interface,
  • • Operation button in the Faction Operations interface is greyed out even when I choose a target to attack
  • • I can’t click the Add to Battle button in the Faction battle interface
  • • The operation to destroy the Integration station does not save and execute properly. The army will not show up at the Escape Route, even If I cancel and redo the whole operation.
  • • If I save the game in the entrance corridor at Falron stations, when I load that save the file, the character falls down from the station.
  • • The number of rockets that can be loaded in T5 torpedoes and missile launchers appears to be 0.
  • • Stocks are mixed in guild markets. If I opened the Rank 2 market before, it shows the stock of the Rank 2 market in the Rank 3 market.
  • • The levels of foot combat bosses look different than the quest level.
  • • In The initial tutorial mission, on the destroyed mining station platform if you go behind the building, you can still interact with the hacking terminal through the wall
  • • The Contract point is still present after completing the mission on the system map
  • • When you click H to free the cursor, then click on Stargate to ask for permission, the menu appears by jumping. It makes it less fluid to click on the choice quickly as we have to wait for the end of the animation.
  • • Using keyboard numbers for dialog choices also activates soldier abilities.
  • • Some enemies don't spawn or spawn in unreachable areas i.e. below ground in the Ka run the camp, preventing progress.
  • • In the Saving The Anka mission, in the section where I need to manage the squad, the squad does not perform the tasks I gave and the squad interface does not appear.
  • • Minor unreported bugs fixed

SpaceBourne 2 Beta Ver. 1.4.5 Release Notes

[h3]SpaceBourne 2 Beta Ver. 1.4.5[/h3]

[h3]NEW FEATURES AND CHANGES :
[/h3]
• Motion Blur and Bloom adjusters added to Video Settings

[h3]BUG FIXES:[/h3]
Reported by players as follows :

• A huge memory leak has been fixed
• Item Detail interface stacking on each other
• There is no "Reload" key on the input mapping interface
• If I click the items in the ring menu with the gamepad, the cursor does not work.
• When I click an item from the ring menu, the character or ship continues to receive input when the interface opens. As the cursor moves, the ship moves in that direction.
• If I stand in the middle of two markets side by side and interact, the interface of the 2 markets opens on top of each other
• Post Process settings in video settings are reset every time the game is loaded.
• If I assign a keyboard key to "Switch Weapons" input at the input mapping interface, the game crashes
• If I open Galaxy Atlas from another interface (without pressing M) the Interface Camera flickers.
• inverse y-axis on for ship control, the character control when out of ship remains inverted instead of being off like it normally should be
• Some video settings only work in Space, the default video settings are applied to stations and planets
• If I open Galaxy Atlas from another interface (without pressing M) the Interface Camera flickers.
• Gamepad interface off button does not work on some interfaces.
• When I interact with a console while shooting, the character continues to shoot and I cannot stop it from firing even if I close the interface.
• If I open the Galaxy Atlas from the left top menu ( With cursor) Infinite "Galaxy Atlas" interfaces pop up one after the other and eventually the game crashes.
• When I am a member of a guild, the section of that guild does not open on the GLX web. Only when I save / load, I can see those interfaces.
• A random battle starting when I pressed Num7
• At Saving The Anka mission "Wait until the raid is ready" part of the mission doesn't update for a long time
• If I use the gamepad and keyboard at the same time, some key combinations crash the game
• In Hotas settings, Roll Left and Roll Right receive reverse input. When I roll Right with HOTAS, the ship rolls to the left.

SpaceBourne 2 Beta Ver. 1.4.4 Release Notes

[h3]SpaceBourne 2 Beta Ver. 1.4.4[/h3]

[h3]NEW FEATURES AND CHANGES :
[/h3]
• Interface navigation settings added for HOTAS and Pedals
• 14 new buttons have been assigned for HOTAS maps.
• "Invert Axis" Settings added for Up-Down and Right-Left axes for HOTAS
• Forward-only / Backward-only button added for HOTAS
• 11 new HOTAS and Pedal devices were added for HOTAS settings.
• Indicator text scale adjustments added to the gameplay settings page

[h3]BUG FIXES:[/h3]
Reported by players as follows :

• As of update 1.4.3 using the default key-bind s for going backward on the ship makes it go forward
• "Clear mapped input" function added for HOTAS
• After version 1.4.3, all ship models in the Ship Market show the same 3d hologram ship. Still, the right model spawns when you buy it.
• There are gamepad button indicators in the UI when using the keyboard and Mouse
• When you hold to compare melee weapons, it compares against your ranged weapons
• As of update 1.4.3 using the default key-bind s for going backward on the ship makes it go forward
• The moment I change the armor, the new armor does not appear on the 3d screen, it only appears when I close the interface and open it.
• Missile counter shows the wrong missile count in the left bottom of the screen
• Guild experience ranks are only awarded after saving and loading.
• Turrets not firing: only the first 5 weapons can fire on any ship. The 6th turret on the Annihilating does not fire, if you upgrade the other ships past 5 they do not fire as well.
• Game crashes when Alt+Tab
• Axes overlap when I use a gamepad and Hotas at the same time
• System security ships are shown with a red arrow when they are off-screen during combat, even if they do not enemies to me.
• When I open photo mode while in the cockpit and then close it, I end up with a different cockpit model.
• Character movements are stuck after exiting a dialogue
• If the turbo thrusters are active while exiting the atmosphere, the turbo fuel continues to reduce during the entire exit sequence from the atmosphere.
• When holding down 'Z' in the external camera view, it only rotates vertically.
• The interaction router in the middle of the screen shows the wrong Keys / Gamepad buttons
• when using the jetpack and flying around I hit the “C” to switch to FPS mode set invisible the player's hair
• The battle map is not activated when holding CTRL during Anka Raid
• I die upon exiting the ship
• When I go to talk with Smen again after the main dialog is over, the first line is visible for 1 second and the whole dialog interface disappears.
• Ejecting from The Mist-type ships spawns the character inside the ship and ends up stuck in it ( Cannot move the character)
• When I turned on photo mode, the characters were deleted from the game and I could not possess the character again, the game threw me to another place and there was no solution other than ALT+F4.
• I was using the hyperspace to travel in the system, but I canceled it before it was fully engaged. The visual effect remained distorted despite cancellation.
• When I skip the Equip Weapon tutorial, although the tutorial is skipped, the task still remains as "Load New Weapons and Components To Ships via Service Panel" and is not updated.
• If I move too far from the mission area during the Freelancer mission, the mission progress stops but the warp drive remains offline.