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Hunt the Night News

RELEASE DATE WINDOW + SEVERAL OTHER THINGS

Happy Holidays Stalkers.

The year of the Night has come.

Hunt the Night will arrive on PC in March.

And a few months later on consoles.



FEEDBACK ANALYSIS AND IMPLEMENTATION

During the last demo we summarized and analyzed all the feedback received and tried to implement the most demanded features. As we always say, our priority is to deliver the best possible version of HTN, and that could only be possible with your feedback.

This has lead to several improvements and HtN gameplay has been greatly improved regarding Vesper control and combat imput. Here's a summary of our progress after the last demo trial on Steam:

-New controls for keyboard/mouse based on feedback, now you can play using the mouse to choose where you want to hit.

-Improved the combat system. Now all of the combos of each weapon can be 'skipped' with a dash from a specific frame.

-Improved the operation of the combos in general according to the improvement of the combat system.

-Completely redesigned the options menu and implementation of new options based on feedback: Resolution, hide warning of low health and brightness, among other HUD improvements.

-We have unified the entire graphical interface of the game according to the redesign of the options menu.

-Improved the main menu to be more consistent with the game art.

-Complete new implementation of the save system: Implementation of save slots. There are up to five save slots operational.

-Fixed several inventory bugs.

-Implementation of recolors for every weapon and combat suit.

NEW GAME MODES: NEW GAME +AND NIGHTMARE MODE

New game + will allow players to complete the game in a higher difficulty from the very beginning. Both enemies and bosses will have extra health and cause more damage. This mode will be unlocked after completing the regular game mode.

Nightmare mode will be unlocked after the first playthrough too, but the challenge will be much higher. Enemies and bosses will insta kill Vesper when damaging her and will also have extra health, like in the New game + mode.

NEW GAME MODE: PRIME HUNTS

One of the most common feedback that we have was that the Prime hunt mode was really fun. The prime hunt mode was created as a test to check if there was interest on it, that's why was available during the demo.

As a reminder, the Prime hunt mode is a special feature that allows you to hunt already beated bosses during the game, but they will present a more demanding challenge. You will have a limit amount of resources to create your build (by buying equipment and dark powers from the vendor) or the build you consider best to hunt that particular boss. The hunt will be timed and your best time for each boss will be desplayed in the Prime Hunt menu.

After the Steam demo feedback we decided to fully implement it, and it will be present in the game.

Implementations and game modes took extra time but we belive that, in the end, they will pay off and improve the game, making it more complex, replayable and, in general, a better game.

This has been our focus during the whole development, to create a game that you could be proud of had backed from the very beginning. Thanks to you now is bigger and better. World, gameplay, game modes, pixel art, languages, combat suits and weapons, bosses, enemies and several other things have move in the right direction thanks to your feedback and support.

Hunt the Night appearing in PC Gaming Show: 2023!

As many of you know, Hunt the Night is scheduled to release next year in 2023!

We are pleased to announce that Hunt the Night showcase a short video in PC Gamer's PC Gaming Show: 2023 live stream! We are thrilled to be shown among so many other great titles coming next year.



The live stream is scheduled to air on November 17th at 10:00 AM PT.

The Hunt the Night short video will appear about 40 minutes into the show. Check the link below for viewing details.

https://www.pcgamingshow.com/

Thanks again to PC Gamer and all of our supporters!

Tokyo Game Show 2021

Hey everyone!

Tokyo Game Show 2021 is upon us and we will be demoing three upcoming titles on Steam!

Evertried

Hunt the Night

Tactical Galactical

Feel free to check them out and wishlist if you like what you played!

- DANGEN Entertainment

HUNT THE NIGHT DEMO V1.1 PATCH NOTES

- Added a new screen suggesting the use of Controller and headphones.

- Fixed text display duration during the Game intro, as they were displayed too fast.

- General gameplay balancing regarding some rooms and enemies.

- Modified the default Mouse+Keyboard controls to make them more intuitive.

- Improved the aim system when using Mouse+keyboard controls.

- Modified the sprite and effects of the Dark Barriers that appear during several parts of the game, including combat zones and bosses.

- The animation and damage of both Hunting Spear and Lacerators have been changed. They were underperforming compared Sword and Greatsword and the hitbox wasn't working as intended. Animations were altered in order to fit the new gameplay style better.

- Added a new interaction system. Now a '!' symbol will be displayed when the player is near interactive objects. Furthermore, we improved the collision and interacion zones to make it easier to interact when near them.

- Added extra information regarding 'Crow Feathers'. We specified that they are important to solve puzzles too, as we believe this use wasn't clear enough in the previous version. Also, now key words to solve particular puzzles will be displayed in a different color.

- Changed the 'Crow Shinre' (Save points) sprite. Sometimes it wasn't visible enough and it is very important regarding gameplay, as it saves your progress and refill your health, bullets and Crimson Roses. Now it will be a predominant asset when placed in an area.

- Some of the 'Devourer' and 'Prime Devourer' hitboxes have been modified and adjusted to better suit the animation.

- Modified several 'Prime Devourer' animations to make them more visible.

- Modified the 'Marauders' (Invisible enemies) location to avoid players losing focus just before starting the Statue's puzzle.

- Added and modified several in game sounds.

- Fixed an issue regarding HUD player warning when heal was low.

- The 'Prime Hunt' lobby display has been changed. Now the chest with the Noctilium is placed near to the vendor, so it is easy to get the currency, buy the items, equip them and fight the boss.