"Brand New Game" Hotfix 1
Fixed the -20 doom effect being able to take Doom into negative value.
Fixed Lodestones not completing the contract when destroyed
Fixed enemy army size modifiers from enemy combatants not working
Fixed Potion Belt giving only one potion slot
Fixed inventory bag glowing
Fixed [Trait] Hero contracts still counting if you didn't have the Trait active
Lessened intensity of The Swarm vfx, made it root-attached so it isn't rotating with the character's rotation (thus will move less)
Added Mana Fairy VFX
Fixed Unit Store blocker in the grand tournament being slightly too short, could still select unit cards at the very top
Fixed Stumpy not being marked as a special unit, being eligible for things like Necromancy
Fixed Face Painter specialization (and all post-combat proc effects) not functioning in Fast Mode.
Fixed the Tutorial being incompletable due to the enemy Torque in the first combat defeating Mikki.
Fixed Lodestones not completing the contract when destroyed
Fixed enemy army size modifiers from enemy combatants not working
Fixed Potion Belt giving only one potion slot
Fixed inventory bag glowing
Fixed [Trait] Hero contracts still counting if you didn't have the Trait active
Lessened intensity of The Swarm vfx, made it root-attached so it isn't rotating with the character's rotation (thus will move less)
Added Mana Fairy VFX
Fixed Unit Store blocker in the grand tournament being slightly too short, could still select unit cards at the very top
Fixed Stumpy not being marked as a special unit, being eligible for things like Necromancy
Fixed Face Painter specialization (and all post-combat proc effects) not functioning in Fast Mode.
Fixed the Tutorial being incompletable due to the enemy Torque in the first combat defeating Mikki.