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  3. "Brand New Game" Hotfix 1

"Brand New Game" Hotfix 1

Fixed the -20 doom effect being able to take Doom into negative value.

Fixed Lodestones not completing the contract when destroyed

Fixed enemy army size modifiers from enemy combatants not working

Fixed Potion Belt giving only one potion slot

Fixed inventory bag glowing

Fixed [Trait] Hero contracts still counting if you didn't have the Trait active

Lessened intensity of The Swarm vfx, made it root-attached so it isn't rotating with the character's rotation (thus will move less)

Added Mana Fairy VFX

Fixed Unit Store blocker in the grand tournament being slightly too short, could still select unit cards at the very top

Fixed Stumpy not being marked as a special unit, being eligible for things like Necromancy

Fixed Face Painter specialization (and all post-combat proc effects) not functioning in Fast Mode.

Fixed the Tutorial being incompletable due to the enemy Torque in the first combat defeating Mikki.