1.0 Hotfix 2
Re-enabled video settings for Post Processing quality. We rely on Post Processing for general game appearance, so setting this value to Low in particular will drastically change the visual fidelity of the game, but may be necessary for players without dedicated graphics cards.
Fixed the game resetting overall video settings on launch.
Wolfgang now hits 3 times (down from 4). HP gain base reduced to 300 (from 400). AD buff reduced to 15 (from 20).
Koda passive reduced to 0.4% of HP (down from 0.5%). Active healing reduced to 7.5% Max HP (down from 10%). Max mana increased by 10.
Deshret's Death Ward healing changed from 400 flat healing to 25% of target's max HP, letting this skill scale more effectively into lategame. Also fixed Deshret only ever targeting self.
Xaphan skill damage increased to 175% (from 125%).
You can now equip items directly to item slots when viewing the right-click Unit Stat Card, rather than needing to drag to the Unit on the board.
Level Up perk choices now will highlight keywords in orange, like most other texts do, and send information to the keyword dictionary.
Reworded hex modifier buffs for clarity (possible to interpret that you got more than one hex affected per combat room)
Corrected Mana Shield to use Invulnerable instead of Immune, to be consistent with other wording.
Minor text update to Gibbs' skill (roaring and then going invisible didn't exactly seem to fit)
Minor text update to the Guild Hall event (supposed to be the Bard's guild, not the Adventurer's guild, which is why all those skills are music related)
Fixed a few incorrect hat anchor positions on Ivy, Jabbar, and Ragno
Fixed Baalor's shortened skill text for the unit store card not being short enough.
Lucky Clover will now inform you if you attempt to use it on a unit that has no eligible other units for the Clover to give you.
Fixed Trollgar's Boss Mechanic still being named 'Protection Aura', referring to an older version.
Fixed Spring tokens healing for 50% more health than intended (and dealing 50% more damage than intended with Aquatic 2)
Fixed Honey Jar not being destroyed when used most of the time.
Added an extra option to the Unlock menu for Unlock All, for very very experienced players or those who may have lost their save file.
The extra options in the Unlock menu are now tucked behind a single small button.
Fixed the game resetting overall video settings on launch.
Wolfgang now hits 3 times (down from 4). HP gain base reduced to 300 (from 400). AD buff reduced to 15 (from 20).
Koda passive reduced to 0.4% of HP (down from 0.5%). Active healing reduced to 7.5% Max HP (down from 10%). Max mana increased by 10.
Deshret's Death Ward healing changed from 400 flat healing to 25% of target's max HP, letting this skill scale more effectively into lategame. Also fixed Deshret only ever targeting self.
Xaphan skill damage increased to 175% (from 125%).
You can now equip items directly to item slots when viewing the right-click Unit Stat Card, rather than needing to drag to the Unit on the board.
Level Up perk choices now will highlight keywords in orange, like most other texts do, and send information to the keyword dictionary.
Reworded hex modifier buffs for clarity (possible to interpret that you got more than one hex affected per combat room)
Corrected Mana Shield to use Invulnerable instead of Immune, to be consistent with other wording.
Minor text update to Gibbs' skill (roaring and then going invisible didn't exactly seem to fit)
Minor text update to the Guild Hall event (supposed to be the Bard's guild, not the Adventurer's guild, which is why all those skills are music related)
Fixed a few incorrect hat anchor positions on Ivy, Jabbar, and Ragno
Fixed Baalor's shortened skill text for the unit store card not being short enough.
Lucky Clover will now inform you if you attempt to use it on a unit that has no eligible other units for the Clover to give you.
Fixed Trollgar's Boss Mechanic still being named 'Protection Aura', referring to an older version.
Fixed Spring tokens healing for 50% more health than intended (and dealing 50% more damage than intended with Aquatic 2)
Fixed Honey Jar not being destroyed when used most of the time.
Added an extra option to the Unlock menu for Unlock All, for very very experienced players or those who may have lost their save file.
The extra options in the Unlock menu are now tucked behind a single small button.