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  3. 1.0 Hotfix 3

1.0 Hotfix 3

Fixed an issue with Monock Sr. where if he applied the same debuff that a target already had (such as Stifling a Stifled target), the effect would become permanent.

When unpausing, the game will update any necessary UI changes, such as hiding the Keyword Dictionary if it was active, but the gameplay setting was just toggled to turn it off entirely.

Fixed item slot icons not having tooltips since Hotfix 2

Fixed a few trait summary UI state issues while the gameplay option "always shown" is active.

Fixed the pause menu always showing the last panel open, and highlighting the resume button, instead of resetting back to a default state.

Reverted Koda's passive back to 0.5%.