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Hero's Hour News

HERO'S HOUR IS OUT NOW!

Hey everyone,

This is it, Hero's Hour is OUT NOW! 🎉🎉🎉

[previewyoutube][/previewyoutube]
[h3]Features[/h3]
  • 11 factions with special mechanics, strengths and weaknesses
  • 22 hero classes, with a special skill each
  • 50 common hero skills
  • 177 units (and 99 upgraded units)
  • 80 unique unit abilities
  • 166 artifacts
  • 83 spells (+18 spells unlocked via skills)
  • Dozens of impactful map buildings
  • Local "hotseat" multiplayer
  • Co-op with other players or even with the AI

If you like the game, please wishlist, share or leave a positive review to show us some love and support! ♥

You can also buy our Supporter Pack on the game page to get awesome digital goodies, or even the Supporter Edition to get an extra discount on both the base game and the Supporter Pack!

https://store.steampowered.com/app/1656780/Heros_Hour/

Thank you so much for your support!

-ThingOnItsOwn & Goblinz Publishing

Hero's Hour review: like eating a fistful of random jelly beans


Picture the scene: you are at the beach. It is a real-time strategy beach, where metaphors happen. A lawless-looking child hands you a bucket. When you look into the bucket, you find sand, paint, bread, pottery, chocolate, nails, and several crabs all speaking different languages. Isn't this fascinating? What the hell is going on? This is Hero's Hour, an untidy RTS sand bucket filled with so many ideas it's hard to see how this turbulent mix will have any structural integrity at all when you finally up-end the bucket to build a tower. And yet… it sorta does? I don't know. I'm lost. How do I get off this beach?


Read more

⚔️ Hero's Hour - Steam Next Fest

Hi everyone,

As part of the Steam Next Fest, you can try out our demo! 🎉

But if you prefer watching some gameplay, you can take a look at our pre-recorded video made by Nookrium!



And as we've never been so close to the release, please make sure to add the game to your wishlist.
It helps a lot!
https://store.steampowered.com/app/1656780/Heros_Hour/

Hero's Hour has a release date!

Hi everyone,

We're very happy to announce Hero's Hour will launch on March 1st!

Check out the release date announcement trailer:

[previewyoutube][/previewyoutube]

[h3]Up-to-date features[/h3]

  • 11 factions with special mechanics, strengths and weaknesses
  • 22 hero classes, with a special skill each
  • 50 common hero skills
  • 177 units (and 99 upgraded units)
  • 80 unique unit abilities
  • 166 artifacts
  • 83 spells (+18 spells unlocked via skills)
  • Dozens of impactful map buildings
  • Local "hotseat" multiplayer
  • Co-op with other players or even with the AI

[h3]Wishlist now ♥[/h3]

https://store.steampowered.com/app/1656780/Heros_Hour/

Expansion Update



There's actually way too much going on, so I'll only be able to cover the major features:

[h2]ADVENTURE BUILDINGS[/h2]
  • New overworld buildings: Monuments
  • New overworld buildings: Palaces

[h2]MODDING[/h2]
  • Unit modding
  • Hero class modding
  • Artifact modding

[h2]WORLD[/h2]
  • 7 new types of terrain
  • New terrain assets
  • Map styles improvements
  • Map generation improvements
  • Underground maps

[h2]FACTIONS[/h2]
  • New Order faction mechanic and building: Idolatry
  • Earthen Temple of War and Monument of War rework
  • Reworked Decay faction mechanics

[h2]TOWNS[/h2]
  • New town screens (WIP)
  • New town building: Architect
  • New town building: Mercenary Hall
  • Rebalanced costs of all faction-specific buildings

[h2]UNITS[/h2]
  • Several new unit abilities
  • 14 new rare units
  • 20 new faction units - a unit + an upgrade for each faction
  • 18 new units for 11th faction (named Pillar)

[h2]UI[/h2]
  • Several UI updates and changes
  • Reworked options screen
  • More options


So! That's it for now. But in the new year, exciting things will happen!

I'll be starting work on a 12th faction, which will be called the Community Decided Faction. While the 11th faction is finished now, the 12th faction will start development in January and will be added later in the game. I'm hoping to be able to use this time to do some involved community votes to decide how this faction should turn out.

In both cases, I'll be sending some info out onto the waves of the internet by then. But if you want to stay more closely in touch, you can join the Hero's Hour discord.

I wish you happy holidays and great hopes for the new year!

- ThingOnItsOwn