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MiniRoyale News

Update 0.54.0 #2

Hey Soldiers!

As you may know we started testing Casual Lobbies today (meaning Lobbies have a mix of Players and Bots)
The main reason that we implemented these was to give new Players a less frustrating and more welcoming experience.
Previously new players were put in the same Lobby as super experienced players which often lead to new players quitting the game before giving it a "proper chance".

The reason we added a Level Cap to the Casual Lobbies was to prevent this case, but as you may experienced that lead to long queue times for Players that didn't have the option to queue into Casual Lobbies.

Some people mentioned that we should rather have SBMM System to reduce the mentioned problem, but even that would leave lots of players with a bad experience.

So, the idea was to have Bots in the Casual Lobbies, so everyone has a chance to experience the Game, make eliminations and learn the game mechanics.
And even though there are bots in the Lobby, players will still face each other off in the final circles in real encounters.

We will definitely have to test out a lot to find a good balance. ⚖️

For now, we will remove the Level Cap from Casual Lobbies, so even if new players get queued with really experienced Players, they can still get eliminations, loot and have fun 🔓
Thank you for all the valuable feedback and hopefully we will find a balanced way of Matchmaking in the future! ♥️

Update 0.54.0 - Casual Lobbies

Hey Soldiers!
We know the regular queues can get pretty intense – that’s why we’re introducing Casual Lobbies! These lobbies feature bots in addition to real players. It’s the perfect place to learn the mechanics, try out new strategies, or just enjoy the game at your own pace. Every Mini Royale mode is available in Casual, so jump in and have fun!
We will continue to make to bots more fun to play with the next updates - its just a start right now.

Sound is currently getting reworked and we will start to deploy the first changes soon.

Other updates:
  • Fixed climbing bug in bathroom
  • Added initial info overlays for Casual Lobbies
  • Anti Cheat Update

Hotfix 0.53.1 #3

  • Fixed bug where smoke would break hitboxes
  • Fixed some tourney stuff
  • Fixed bug where steam stats would not sync properly
  • Changed how "collected coins" are counted, now also using coins from kills (mainly for the achievement)

Hotfix 0.53.1 #2

  • Fixed fatal error in tourney system creation
  • Minor Tourney UI fixes
  • Localization update
  • Anti Cheat Update

Update 0.53.1

Hey Soldiers!
We are working on bigger updates regarding the sound & more progression. In the mean time, this update contains more features for the Tourney System, an Aim Assist rework and more minor fixes.

  • Added more features available in custom games to the tourney mode, like custom settings and point customizations
  • Reworked Aim Assist for Controller (more consistent and balanced on different ranges)
  • Removed Active Server Info because its not used anymore
  • Fixed 10 Kills in a game Quest/Achievement
  • Added more details to player reports to make it easier to moderate
  • Minor performance optimizations
  • Fixed small fonts on lower resolution monitors
  • Anti Cheat Update