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I Am Future: Cozy Apocalypse Survival News

Nominate I Am Future for The Steam Awards 2023 🚀

[h3]Hey, Future Dwellers! 🚀[/h3]

When playing I Am Future, we want you to feel right at home on your rooftop!

We're excited to let you know that the Steam Awards are coming up, and we'd be absolutely thrilled if you could take a moment to nominate us in the "Sit Back and Relax" category.

Your support means everything to us, and we can't thank you enough! 💙


[hr][/hr] That's all for today, future-dwellers! Follow I Am Future to stay updated.

Encountered any bugs or have some feedback? and don't forget to join our cozy Discord and let us know. See you in the future!
[hr][/hr]
[h3] SOCIAL: | DISCORD | TWITTER | FACEBOOK | TIKTOK | YOUTUBE | WIKI | [/h3]

- Mandragora Studio & tinyBuild

Patch Notes: 📬 Version: 0.3.4.042r

Hello everyone!


Our team is doing our best to combine work on new content and improvements to the existing features.

In this patch, we've addressed several pesky issues that some players may have encountered during gameplay (such as problems with the day and night cycle, which caused one of the initial quests not to be completed)

We also didn't miss the opportunity to improve the behavior of minions and fix other issues. And the second roof is now even more beautiful! :)

Thank you so much for reporting bugs, providing feedback, and leaving inspiring reviews for our game! With your input, I Am Future is getting better every day!

Here’s the list of changes for today’s update:

[h2]Minions 🤖[/h2]
  • Improved behavior and navigation for the Technician and Builder roles.
  • Enhanced target search algorithm for the Collector role.
  • Fixed minion behavior algorithm during recharge.
  • Fixed an issue where minions became the default color upon loading, even if a different color was set before.
  • Fixed a minor bug with the outline of interactive objects in minion target assignment mode.

[h2]UI & Controls 🎮[/h2]
  • Improved storage interfaces.
  • Fixed the behavior of pressing Escape in the expedition code lock and at the trader.
  • Fixed the fuel level interface in the kitchen.
  • Now the watering zone for automatic sprinklers is displayed during construction, as well as the range of the Ultraviolet Tower's impact, and the connection zone for electric poles.
  • Fixed a bug when transitioning from the pause menu to the main menu.

[h2]Gameplay👾[/h2]
  • Fixed a serious error that prevented the game from continuing (the player would stuck in the endless day) when removing the leech with a full inventory.
  • Fixed the ladder collider on the first roof.
  • Fixed the operation of the StopWeed Spray.
  • Fixed a bug with falling through the floor under electric poles and sources of infection.
  • Fish soup moved from the Drinks section to the Food section (no one knows who put it in drinks, maybe it was too liquid for food.

[h2]Graphics 📺[/h2]
  • Significant improvement of textures for the second roof.
  • Shader improvement for the hologram of the Generator construction.
  • Fixed the operation of lamps for improved beds.
  • Added animation for the resource creation press.
  • Fixed the position of the molecular synthesizer model.
  • Fixed holograms when moving bushes and trees with a nano-transporter.

[h2]Sound 🔊[/h2]
  • Restored the missing sound of throwing resources into a construction.
  • Fixed sounds when dismantling household appliances.

[h2]Stability 📈[/h2]
  • Bug fixes and overall game stability improvements

Incoming More Content! 🚀

Hey Future-Dwellers!🚀💙


[h3] We've been reading your feedback on how you would love to see more content in I Am Future so the team has been hard at work to bring you just that!

They have also been working hard to bring you updates, bug fixes, QoL improvements, and ensuring the game runs smoothly for you all![/h3]



[h2]Future Wrap-Up #3 [/h2]

The team has been working hard to bring you a new location, a sneak peek of the controller, rooftop decorations, and much much more.

Watch below to find out what's coming soon to I Am Future.

[previewyoutube][/previewyoutube]
[h3]Let’s visit "Prospero's Carnival"[/h3]
A new location that's filled with the sound of children's laughter and the delicious scent of caramel apples. Even though it's been flooded and abandoned, there are still plenty of secrets and resources waiting for you to discover.



[h3]Controller Sneak Peek[/h3]
You’ll also be happy to hear our team is currently focusing on improving the controls for the gamepad! We will be making interfaces clearer and more optimized, and introduce improvements such as font size scaling.



[h3]Female Character Concepts[/h3]
We've developed a new concept, clothing (including the cutest overalls), and dialogue to make her feel like a complete and new character.


[hr][/hr][h3]Most up-to-date patch notes:[/h3]
📬 Version: 0.3.4.040r 📬 Version: 0.3.4.037r 📫 Version: 0.3.4.031r
[hr][/hr][h3]AVAILABLE NOW:[/h3]

https://store.steampowered.com/app/1658040/I_Am_Future/

[hr][/hr]
That's all for today, future-dwellers! Follow I Am Future to stay updated.

Encountered any bugs or have some feedback? and don't forget to join our cozy Discord and let us know. See you in the future!

[hr][/hr]Join the community:

DISCORD TWITTER FACEBOOK WIKI

Patch Notes: 📬 Version: 0.3.4.040r

[h2]Minions 🤖[/h2]
  • Fixed optimization issues with Minion behavior that caused serious FPS drops.
  • Fixed Minion-Collector behavior when there are multiple resource storage units.
  • Improved navigation and pathfinding for Minions.
  • Improved the algorithm for sorting and selecting objects for the Minions with the Collector, Builder, and Engineer roles.
  • Improved cursor and tooltip work in the Minion target assignment mode.
  • The charging station for Minions now consumes electricity only when Minions are charging in it.
  • Changed the icon for Minion customization.
  • Improved Minion customization interface.

[h2]UI & Control 🎮[/h2]
  • Completely redesigned the Resource Printer interface
  • Added the ability to use chests during crafting and cooking when you have advanced meta-chest technology.
  • Added an option for the automatic sorting of the storage content.
  • Sped up the day/night changing icon animation.
  • Fixed a minor bug with the main menu selector.
  • Added a Sun Hat to the Library.
  • Added different states of the backpack icon in the inventory.
  • Fixed a bug with the Biogenerator interfaces that used to overlap with the other interface elements.
  • Exiting the interaction flower now occurs by ESC.
  • Removed the delay in the ability to interact with objects immediately after closing the Pause menu.
  • Fixed a problem with the confirmation window after changing clothes in the suitcase.
  • Improved rules for showing interface elements in different game states.
  • You can now drop items from resource storage directly to the ground.
  • Fixed the text that did not fit into the notification area on the right side of the screen.
  • Improvements were made to the appliance disassembly window.
  • The Cryptoshop interface now shows the amount of U-coins.
  • Fixed text on the buttons in the key assignments that did not fit correctly.
  • Other interface fixes.

[h2]Gameplay 👾[/h2]
  • Fishing bait was moved to the Consumables category in the Workbench.
  • Fixed a problem with lack of interactivity when there are a lot of items around the character.
  • Fixed a problem when moving trees and bushes with a Nano-Transporter.
  • Slightly reduced the interaction zone of the fishing chair.
  • Sped up the appearance of the bucket in hand after its activation.
  • Electric beds now consume electricity only during plant growth when they should not grow (for example, at night for daytime plants).
  • Improved QTE work in fishing.
  • The Ultraviolet Tower now consumes electricity only at night.
  • Fixed many objects’ colliders for convenience.
  • Added the ability to upgrade Electric Poles.
  • Automatic Sprinkler now consumes energy only during watering.
  • Resource Printer now consumes energy only during production.

[h2]Localization 🌎[/h2]
  • Fixed localization when trying to add an item to inventory with insufficient space.

[h2]Graphics 📺[/h2]
  • Fixed a problem with legs shining through the protagonist’s shorts
  • Prospero’s Ball now glows during the conversation.
  • Added smooth day/night change.
  • Improved textures on some environment objects.
  • Updated fishing zone.
  • Other graphics and effects fixes.

[h2]Sound 🔊[/h2]
  • Updated background music for morning, day, and evening.
  • Added voice acting for code lock in the Crashed Plane diorama.
  • Fixed sound when throwing out several sheets of iron at once.
  • Fixed the attenuation effect of the sound when you pass out from hunger.

[h2]Stability 📈[/h2]
  • Added the hard drive available space check when saving the game.
  • Bug fixes and improvements to the overall game stability.
  • Optimized object animations to improve performance.

Upcoming Updates and all new female character!

Hey Future-Dwellers!🚀💙


[h3]Before we get started we wanted to say thank you so much for being patient with us these last several weeks.

The team has been working hard to bring you updates, bug fixes, and much more behind-the-scenes additional content.[/h3]



[h2]Future Wrap-Up #1[/h2]

You might have missed our first Future Wrap-Up video containing information on our next steps in the development of I Am Future! Including controller support, story expansion, and constant QoL improvements and bug fixes.

[previewyoutube][/previewyoutube]
[hr][/hr]
[h2]Future Wrap-Up #2[/h2]

But! We have another video update for you! Including the reveal of our new Female character, plexiglass storage, Minion pathfinding improvements, and even more QoL improvements and bug fixes.

[previewyoutube][/previewyoutube]
[h3]Our new female character concept art! [/h3]
This is subject to change and may differ from the final version.



[h3]Here are the details of the improvements the team has been working on![/h3]
  • Plexiglass storage is now available in-game so you can make your roof even more organized.
  • Missing achievements will now unlock if the player didn’t previously get them due to bugs.
  • Minion pathfinding improvements and bug fixes to their behavior and navigation.

[hr][/hr][h3]Most up-to-date patch notes:[/h3]
📬 Version: 0.3.4.037r 📫 Version: 0.3.4.031r
[hr][/hr][h3]AVAILABLE NOW:[/h3]

https://store.steampowered.com/app/1658040/I_Am_Future/

[hr][/hr]
That's all for today, future-dwellers! Follow I Am Future to stay updated.

Encountered any bugs or have some feedback? and don't forget to join our cozy Discord and let us know. See you in the future!

[hr][/hr]Join the community:

DISCORD TWITTER FACEBOOK WIKI