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  3. 🌀 GLIDERS & GALES CHANGELOG - 0.3.5.14

🌀 GLIDERS & GALES CHANGELOG - 0.3.5.14

[h3]The new content in this update will appear in existing worlds & brand-new worlds.[/h3][p][/p][h3]NEW CONTENT[/h3][hr][/hr][h3]Glider Customisation[/h3]
  • [p]2 Glider Fabrics: Wool & Linen[/p]
    • [p]Crafted at the Glider Stand.[/p]
    • [p]Each tier offers improved manoeuvrability (pitch and rotation acceleration) over the previous one. [/p]
  • [p]9 Glider Oculi[/p]
    • [p]Crafted at the Glider Stand using a range of common to rare resources.[/p]
    • [p]Each new oculus holds a unique gliding bonus.[/p]
  • [p]22 Glider Patterns[/p]
    • [p]Acquired by gathering fabric fragments and repairing crashed gliders.[/p]
    • [p]Applied at the Glider Stand.[/p]
    • [p]Have no effect on gliding and are purely cosmetic.[/p]
  • [p]6 Glider Shapes[/p]
    • [p]Acquired by completing Glider Trials.[/p]
    • [p]Applied at the Glider Stand.[/p]
    • [p]Have no effect on gliding and are purely cosmetic.[/p]
  • [p]6+ Glider Trails[/p]
    • [p]Acquired by completing timed version Glider Trials.[/p]
    • [p]Applied at the Glider Stand.[/p]
    • [p]Have no effect on gliding and are purely cosmetic.
      [/p]
[h3]Glider Trials and Crashed Gliders[/h3]
  • [p]Glider Trial Wonder Islands[/p]
    • [p]There are 6 new trial islands, 2 per biome.[/p]
    • [p]Complete trials to unlock new glider shapes.[/p]
    • [p]Complete trials a second time and beat the timer to unlock new glider trails.[/p]
    • [p]Glider Trials have been implemented with the game’s Pyrologic system.[/p]
  • [p]Crashed Gliders[/p]
    • [p]Explore the isles to gather fabric fragments scattered around the environment.[/p]
    • [p]Locate crashed gliders and repair them with your hammer to unlock new glider patterns.[/p]
    • [p]Interacting with a crashed glider before repairing it will show players a hint of where its fragments are located. 
      [/p]
[h3]Miscellaneous Content[/h3]
  • [p]200+ Building and Decoration Pieces[/p]
    • [p]All new pieces are unlockable via decoration pages, sketching, or creative mode.[/p]
    • [p]Several new decorations and building pieces have been added to islands in each biome which will only be present on undiscovered islands, as well as in brand new worlds. [/p]
      • [p]Glider, glider trail, and glider oculus displays.[/p]
      • [p]Tool displays.[/p]
      • [p]Pyrologic lights.[/p]
      • [p]Hanging rope/plant/clay pieces.[/p]
      • [p]Clay windchimes.[/p]
      • [p]Dinnerware.[/p]
      • [p]Food props.[/p]
      • [p]Wax hexes.[/p]
      • [p]Wreaths.[/p]
      • [p]Rare props such as books, feathers, opals, gems, and more.[/p]
      • [p]Shelving units.[/p]
      • [p]Wooden crates.[/p]
      • [p]Animal fences.[/p]
      • [p]Animal beds and cushions.[/p]
      • [p]Animal shelters[/p]
      • [p]Pumpkin variants.[/p]
      • [p]Diagonal and corner stairs.[/p]
      • [p]Garden arbors.[/p]
      • [p]Expanded trellis set.[/p]
      • [p]Emerald Isles leaf single bed.[/p]
      • [p]Fallen Heights leaf furniture and rug set.[/p]
      • [p]Fallen Heights yellow grass roof set.[/p]
      • [p]Fully-Beamed Adobe and Clay Wall[/p]
      • [p]Transitional walls from clay to adobe.
        [/p]
  • [p]250+ Building & Decoration Pieces - Island Creator[/p]
    • [p]The building and decoration pieces listed above, and the following pieces listed below, are available in the Island Creator.[/p]
      • [p]Glider Race Pyrologics: rings, timed rings, reward displays, and banners[/p]
      • [p]Glider Race structures, reward totems, platforms, and more[/p]
      • [p]New vestige pieces and texture updates
        [/p]
  • [p]Quality of Life Improvements - Island Creator[/p]
    • [p]Objects in the Island Creator can now be moved with snapping. [/p]
    • [p]Objects in the Island Creator can now be moved and rotated using world space or local space. [/p]
    • [p]Changed the local/world space key bind from SHIFT to TAB.[/p]
    • [p]Changed the local/world space key bind from a hold to a toggle.[/p]
    • [p]Added the '\[' key bind as a way to decrease your snapping value.[/p]
    • [p]Added the ']' key bind as a way to increase your snapping value.
      [/p]
  • [p]Quests[/p]
    • [p]New quests will appear on Glider Trial islands and islands with Crashed Glider POIs. 
      [/p]
  • [p]UI Celebrations[/p]
    • [p]New celebrations will appear when completing a glider trial or repairing a crashed glider.

      [/p]
[h3]ADJUSTMENTS / BALANCING[/h3][hr][/hr]
  • [p]Changed which glider patterns are available by default.[/p]
    • [p]All pre-existing gliders will now have one of the default patterns applied to them.[/p]
  • [p]Rebalanced the properties of the leaf glider fabric to accommodate the new higher tier fabrics.[/p]
  • [p]Rebalanced glider handling[/p]
    • [p]When bouncing off a ledge, velocity is reset to 0.[/p]
    • [p]Added a new rotation animation when gliding fast.[/p]
    • [p]Slight Turbulence now only affects animation, not the actual trajectory.[/p]
    • [p]Removed the random vertical boosts when going slowly.[/p]
  • [p]Rain will no longer cause exhaustion while gliding but will still cause instability. [/p]
  • [p]Islands with specific icons will no longer have an icon on the table-map until the player lands on them for the first time.[/p]
  • [p]Polished the Insight Basin cutscene. [/p]
[p][/p][h3]OPTIMIZATION[/h3][hr][/hr]
  • [p]Islands will now take slightly more time to load from their silhouette form in order to prevent some stuttering during travel. [/p]
  • [p]The world will refresh around the player less often to help improve some performance issues. 
    [/p]
[h3]BUG FIXES[/h3][hr][/hr]
  • [p]Fixed several islands with spawn points inside their geometry. [/p]
  • [p]Fixed several instances of English text appearing when playing in French.[/p]
  • [p]Fixed an issue where the ‘Clear Corruption’ quest would be marked as completed upon dying.[/p]
    • [p]The Clear Corruption quest is no longer repeatable.[/p]
    • [p]The Clear Corruption quest can now only be completed if the current island was initially corrupted.[/p]
  • [p]Fixed several puzzles with incorrect logic in Fallen Heights and Red Cliff biomes. [/p]
  • [p]Fixed issue where the game could crash when quitting to desktop or main menu.[/p]
  • [p]Fixed an issue where an error would appear repeatedly in the dedicated server console. [/p]
  • [p]Fixed an issue where previously explored sectors were marked as unexplored for clients in the table-map when returning to a peer-to-peer or Dedicated server multiplayer game.[/p]
    • [p]All islands and sectors discovered by any player will now update for all players. [/p]
  • [p]Fixed several instances of islands with floating assets and missing platforms. [/p]
  • [p]Fixed an issue where storms would occur more often than intended. [/p]
  • [p]Fixed an issue where the camera would slowly pan to the right while the player is interacting with the glider stand in certain locations. [/p]
  • [p]Fixed several collision issues for vestige pieces.[/p]
  • [p]Fixed collision on all adobe walls to avoid clipping for newly placed wall decorations[/p]
  • [p]Adjusted some item descriptions to remove misleading instructions or mention of cut features. [/p]
  • [p]Fixed an issue where players could not use the sample function with the hammer while using a controller. [/p]
  • [p]Fixed issues where moving doors in some fresco islands would not function properly for clients in multiplayer. [/p]
  • [p]Tweaked the customisation station model.[/p]
  • [p]Bird sounds will no longer play while on corrupted islands. [/p]
  • [p]Fixed an issue that could prevent characters brought directly from the original release of bloom and blight to a new version from spawning home islands in multiplayer.[/p]
[h3]


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