🌀 PATCH NOTES - 0.3.2.18
[h3]NEW CONTENT[/h3] [hr][/hr]
[h3]SMALL CHANGES[/h3] [hr][/hr]
[h3]BALANCING[/h3] [hr][/hr]
[h3]BUG FIXES[/h3] [hr][/hr]
[h3]AUDIO[/h3] [hr][/hr]
[h3]USER INTERFACE[/h3] [hr][/hr]
- Added new critter: firefly
- Fireflies will only spawn on newly discovered islands
- Fireflies will only spawn on newly discovered islands
- Added an animation in 1st person when luring birds with feed
- Added 24 critter stands & trellis building pieces
[h3]SMALL CHANGES[/h3] [hr][/hr]
- Dropping flying insects will place them in the air instead of on the ground
- Resized a lot of critters (small adjustments)
- Vivariums and the pigment pool automatically till the grass underneath
- Storage chests and baskets now have the option to quick drop (only items already present in the storage can be dropped)
- Reduced the intensity of the ripple VFX when standing still in water
- Increased the hitbox of gatherable planks
- Flower and rock vivariums can now hold a stack of critters, instead of 1. Stacks may only be composed of one critter type
[h3]BALANCING[/h3] [hr][/hr]
- Vivariums can now accommodate critters from every biome. They still require to be of the correct type (ex. butterflies can only be put inside a flower vivarium)
- Queen bee larvae are now twice as common in natural bee nests
- Corruption cores won’t spawn monsters indefinitely
[h3]BUG FIXES[/h3] [hr][/hr]
- Bee nests on the leviathan no longer clip into the tree’s collider
- Pressing [TAB] and picking up an animal will no longer cause a soft lock
- Item pouches can now be interacted through other colliders
- Can no longer overwrite a custom island file by creating a new one with the same name
- LODs on the rope bundle prop now maintains detail further away, preventing final LOD from disappearing
- Islands marked as too heavy can no longer be sailed
- Shared Homes now trigger the “At Home” condition and the home theme song
- Invasive plants should now only be present on unhealthy islands
- The Stormchaser input will no longer accept input from the prior menu
- Planting tree seeds won’t have a missing texture on the previewed model
- Moonlight Moths are now functional when equipped in the hotbar
- Fixed an issue where habitats from Fallen Heights and Red Cliffs wouldn’t be detected properly
- Going back to the main menu will now re-initialize the input type properly (controller vs keyboard/mouse)
- The character animation will no longer trigger the default state by accident as much
- Stone stairs should now align properly with one another
- Replaced incorrect materials on upper pond of Fallen Heights and Red Cliffs pond habitats and vivariums
- Tree vivariums now properly display birds and bats depending on which type of critter is placed in them
- Fixed an issue where a player couldn’t join a session
- Fixed an issue where players would see different terrain pieces on the same island in a multiplayer session
[h3]AUDIO[/h3] [hr][/hr]
- Added audio for the firefly
- Fixed some music-related issues
[h3]USER INTERFACE[/h3] [hr][/hr]
- There is no longer placeholder text in landing pad menu
- All homes (personal or shared) from any player will have an home icon tracker
- Knowledge Stones now correctly display the vivariums and habitats texts when hovered
- The description for frogs have been updated to better reflect what biome they are native to
- The blur behind the landing pad menu should scale to any aspect ratios
- Localisation has been fixed on the animal bell sign
- Vivariums have been moved to the storage section of the build catalogue
- Removed the birdhouse warning pop up
- Fixed issue with the “back” button of the landing pad menu not scaling properly to ultrawide resolutions