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  3. 🌀 PATCH NOTES - 0.3.2.18

🌀 PATCH NOTES - 0.3.2.18

[h3]NEW CONTENT[/h3] [hr][/hr]

  • Added new critter: firefly
    • Fireflies will only spawn on newly discovered islands
  • Added an animation in 1st person when luring birds with feed
  • Added 24 critter stands & trellis building pieces

[h3]SMALL CHANGES[/h3] [hr][/hr]
  • Dropping flying insects will place them in the air instead of on the ground
  • Resized a lot of critters (small adjustments)
  • Vivariums and the pigment pool automatically till the grass underneath
  • Storage chests and baskets now have the option to quick drop (only items already present in the storage can be dropped)
  • Reduced the intensity of the ripple VFX when standing still in water
  • Increased the hitbox of gatherable planks
  • Flower and rock vivariums can now hold a stack of critters, instead of 1. Stacks may only be composed of one critter type

[h3]BALANCING[/h3] [hr][/hr]
  • Vivariums can now accommodate critters from every biome. They still require to be of the correct type (ex. butterflies can only be put inside a flower vivarium)
  • Queen bee larvae are now twice as common in natural bee nests
  • Corruption cores won’t spawn monsters indefinitely

[h3]BUG FIXES[/h3] [hr][/hr]
  • Bee nests on the leviathan no longer clip into the tree’s collider
  • Pressing [TAB] and picking up an animal will no longer cause a soft lock
  • Item pouches can now be interacted through other colliders
  • Can no longer overwrite a custom island file by creating a new one with the same name
  • LODs on the rope bundle prop now maintains detail further away, preventing final LOD from disappearing
  • Islands marked as too heavy can no longer be sailed
  • Shared Homes now trigger the “At Home” condition and the home theme song
  • Invasive plants should now only be present on unhealthy islands
  • The Stormchaser input will no longer accept input from the prior menu
  • Planting tree seeds won’t have a missing texture on the previewed model
  • Moonlight Moths are now functional when equipped in the hotbar
  • Fixed an issue where habitats from Fallen Heights and Red Cliffs wouldn’t be detected properly
  • Going back to the main menu will now re-initialize the input type properly (controller vs keyboard/mouse)
  • The character animation will no longer trigger the default state by accident as much
  • Stone stairs should now align properly with one another
  • Replaced incorrect materials on upper pond of Fallen Heights and Red Cliffs pond habitats and vivariums
  • Tree vivariums now properly display birds and bats depending on which type of critter is placed in them
  • Fixed an issue where a player couldn’t join a session
  • Fixed an issue where players would see different terrain pieces on the same island in a multiplayer session

[h3]AUDIO[/h3] [hr][/hr]
  • Added audio for the firefly
  • Fixed some music-related issues

[h3]USER INTERFACE[/h3] [hr][/hr]
  • There is no longer placeholder text in landing pad menu
  • All homes (personal or shared) from any player will have an home icon tracker
  • Knowledge Stones now correctly display the vivariums and habitats texts when hovered
  • The description for frogs have been updated to better reflect what biome they are native to
  • The blur behind the landing pad menu should scale to any aspect ratios
  • Localisation has been fixed on the animal bell sign
  • Vivariums have been moved to the storage section of the build catalogue
  • Removed the birdhouse warning pop up
  • Fixed issue with the “back” button of the landing pad menu not scaling properly to ultrawide resolutions