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  3. PATCH NOTES 0.1.34V

PATCH NOTES 0.1.34V

[h3]Gameplay[/h3]
  • Added decoration and furniture
  • Rearranged the unlock order of the knowledge stone
  • Removed the option to coat the bow
  • Fixed bug where the player could get stuck in the special fungi prop
  • Fixed bug where the player couldn't pick up seedlings
  • Increased the rain cooldown
  • Increased slot sizes to reduce inventory management
  • Granary and compost can now accept more inputs
  • The Gnocchi recipe now correctly requires potatoes instead of tomatoes
  • All beams are now variants of each other, and triangle walls too

[h3]Visuals[/h3]
  • Changed the mining VFX colour of the coal to match the darker tint
  • Fixed bug where the animals had the wrong gendered texture

[h3]Audio[/h3]
  • Fixed bug where the hammer wouldn't always play sound on hit

[h3]Quality of Life / UI[/h3]
  • Fixed bug where the player couldn't scroll in the pause menu with a controller
  • Reorganized some elements in the building menu
  • Added instructions on how to use the bandage
  • Removed the combat stats on the shears
  • Display the containers' name when looking at them

[h3]Network - Multiplayer Playtest[/h3]
  • Sleep sequence should be more consistent
  • Sleep animations should be more consistent
  • A series of changes to the network settings could fix or at least log a lot of problems related to the network state (Infinite loading, player positions desync, etc.)
  • Objects will now be unlocked when a player leaves the game