CHANGELOG 0.1.34
[h2]Gameplay[/h2]
[h2]Visuals[/h2]
[h2]Audio[/h2]
[h2]Quality of Life[/h2]
[h2]Miscellaneous[/h2]
As usual for all demo updates, previous saves will not be usable with the new version of the game. Additionally, players can access older versions of the game by going to Properties -> Betas -> Select the Beta you would like to opt into.
Bear in mind that those versions will no longer be supported and that you might encounter bugs, unbalanced and missing features as those older versions do not accurately represent the latest progress.
- New unlockable combat manoeuvres (ground pound, upslash, leap, heavy attack)
- Improved combo system
- New weapon: bow and arrow (stone, bone)
- Bandages (leaf, linen, wool) and healing system
- New island editor
- Trinkets (5 unique trinkets)
- New corruption feature: fungi bombs
- New tree system (plant, spread, grow)
[h2]Visuals[/h2]
- New trees (chestnut, oak, fir, and floating trees)
- New clouds system
- Visual post-processing
- Animal colour variations
- New VFX
- Visual cues when stamina and health are low
- New corruption colours & assets
- 2 more storage assets (wool, rope)
[h2]Audio[/h2]
- New sounds
- Procedural music (15+ original tracks)
[h2]Quality of Life[/h2]
- Key bindings in the options
- 3rd person view
- Autoswing options
- Dodge input options
- Improved English and French localization
[h2]Miscellaneous[/h2]
- Weapon damage & attack speed balancing
- Animal system fixes (fixed trough, slower manure)
- Cotton cloth stockpile removed from creative menu
- Minor texture fixes
As usual for all demo updates, previous saves will not be usable with the new version of the game. Additionally, players can access older versions of the game by going to Properties -> Betas -> Select the Beta you would like to opt into.
Bear in mind that those versions will no longer be supported and that you might encounter bugs, unbalanced and missing features as those older versions do not accurately represent the latest progress.